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Tristram

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[[New Tristram]] is a shell of its former self, with some burned down buildings still not removed. A "New Tristram" grew from the shell of the old one, built by the adventurers who sought the treasures of the [[Cathedral]]grew nearby [[The Old Ruins]] of Tristram from the days of Diablo II. New Tristram is the starting area for all classes in Diablo III.
The wilderness surrounding New Tristram is beautiful with lush fields and picturesque rivers. It's located fairly close to the fishing village called Wortham.
==History==
[[Image:Tristram_view.jpg|thumb|right|400px|Not so bad from a distance....]]
===The Horadrim===
===New Tristram===
[[File:Tristram2.jpg|thumb|right|400px|New Tristram in all its glory.]]
After the town was burned to the ground, "New Tristram" grew around the ancient monastery. The new town has been around for several years, but the exact date of its founding is unclear.
==Areas and Dungeons within New Tristram==
* [[Cain's House]]
* [[The Slaughtered Calf Inn]]
* [[Cellar of the Damned]]
==Tristram in Diablo III==
[[Image:Tristram3s.jpg|thumb|400px|New Tristram starting point.]]
[[New Tristram]] is the starting town of [[Diablo III]], one of the many things the [[D3 Team]] has been inspired of from [[Diablo I]].
 
The Tristram of old (Diablo 2) lay in ruins and is now named [[The Old Ruins]] and Tristram has been renamed [[New Tristram]].
==Access to Levels==
* [[Old Tristram Road]]
* [[Overlook Road]]
* [[The Weeping Hollow]]
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==Quests==
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<!--==Tristram HighlightsNotable NPCs==Some places of notice exists or existed in Tristram:* [[Tavern of the Rising Sun‎]]-->
==Lore Entries==
* [[Mira's Letter to Haedrig]]
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==Common Monsters==
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===Tristram's Layout===[[File:Concept<!-tristram1.jpg|thumb|400px|Tristram at night]]This was also addressed by [[Flux]] in a comment on his BlizzCon gameplay report[http://diablo.incgamers.com/blog/comments/blizzcon-demo-discussion/]:  ::''As for the geography, it's not recognizable as the same town from [[Diablo I|D1]], but it's clearly inspired by it. The whole ruined town is much larger than in previous games, but that's understandable since it's been 20 years and the town was destroyed and rebuilt (and is now being destroyed again). There are about 15 or 20 ruined structures clustered in the center of the map. One has a broken wooden sign that hovers as "Griswold's Fine Weapons" if you point at it. No sign of [[Griswold]] or any other recognizable [[NPC]]s though.''  ::''The basic landmarks remain; the monastery is still to the top left of town, with a graveyard beside it (lots of [[zombie]]s burrow up out of the earth if you enter and hang around there). The biggest change is that the left side of town, about where the creek was between town and Wirt, has become a deep gorge that provides an impassible boundary to that side of the level. [[Adria]]'s island and the creeks on the right side of the map aren't there anymore. Instead there are lots of ruined houses scattered over in that direction, and to the far right you find a few lightly forested areas with wide paths through them. Two other landmarks are along the left side of town, by the gorge. The well within which the little girl's ghost is trapped, and further north a spooky, Halloween tree out of which a bunch of zombies moaningly-emerge, if you remain in the vicinity.''  [[File:Tristram_tavern.jpg|250px|thumb|right|Tristram's rickety tavern.]]::''It's hard to estimate size since the path you take through the area is so winding; there aren't any straight roads and the houses and boulders and dead trees are scattered everywhere. But I'd say the whole area is maybe 6 or 8 times the size of {{iw|Tristram Tristram in D2}}. I think it was a non-random area; possibly the ruins and other town elements change around slightly from game to game, but the overall size and shape remained the same in each game I played.''  ===Diablo III Description=Quotes==Tristram was the starting point for the playable demo at Blizzcon, in October 2008. There was no town to speak of; just a very small camp with only two [[NPC]]s, and no [[merchant]]s. From there players proceeded into the fog-shrouded ruins of [[Tristram Cathedral]], battling [[undead]] every step of the way. The setting was described in some detail in a [http://www.diii.net/blog/comments/blizzcon-demo-discussion/ gameplay report] by Flux:  [[File:Tristram_blacksmith.jpg|250px|thumb|right|Tristram's blacksmith.]]::''The mood continued as soon as a player moved out into the ruins of Tristram. The scenery was dark and oppressive, and no, the screenshots don't at all do it justice. The floating, partially transparent mist looks so much better in the game than in the screenshots, where it just makes things look smudged and blurry. The black, gnarled trees, clusters of crows that flew away when the player got close enough to trigger them, dozens of ruined, blasted houses you could run through, bodies lying here and there, and small bunches of zombies to rout gave the area a great, creepy, doomed mood.''  ::''There were a number of nice set pieces elsewhere in Tristram that added to the mood. A human hand is seen at one point, clawing at the earth, before being yanked down into a dark cellar from which come horrible screams and a fountain of blood. Ghosts wander the streets, sobbing quietly and pathetically. Zombies are seen gnawing on corpses, and their moans and groans are very horror movie appropriate.''  ==Tristram in Diablo II==The [[Diablo II]] version of Tristram can best be seen on the '''{{iw|Tristram Diablo 2 Wiki Tristram}}''' page, but the basic premise is that the town just recently has been overrun by demonic forces, and killed everyone except [[Griswold]] the Blacksmith (who has been turned into a demonic aberration) and [[Deckard Cain]] (who has been captured in a gibbet.  ===NPCs===* [[Deckard Cain]] ([[NPC]], [[Character]], only seen on first visit)* [[Farnham]] the Drunk (possibly, only few bits remain)* [[Griswold]] ([[monster]])* [[Pepin]] the Healer (possibly, only few bits remain)* [[Wirt]] (corpse/remains)  ==Tristram in Diablo I==The [[Diablo I]] can best be seen on the '''{{iw|D1_Tristram Diablo 1 Wiki Tristram}}''' page, but the basic premise is already explained in the background above. The town is under siege of sorts by Diablo, and one hero is the only one who manages to get all the way to [[Diablo]] and kill him.  ===NPCs===Read more about the NPCs on the '''{{iw|D1_NPCs Diablo I Wiki NPCs}}''' page.* [[Adria]] the Witch* [[Deckard Cain]]* [[Farnham]] the Drunk* [[Griswold]] the Blacksmith* [[Gillian]] the Barmaid* [[Ogden]] the Innkeeper* [[Pepin]] the Healer* [[Wirt]] the Peg-Legged Boy>
==Media==
* [http://diablo.incgamers.com/gallery/showgallery.php?si=tristram&x=0&y=0&limit=&thumbsonly=0&perpage=18&thumbcheck=0&page=1&sortby=&sorttime=&way= New Tristram Screenshots]
<gallery>
File:New tristram.jpg|Leading into [[Old Tristram Road]]
File:Original-Tristram1.png|Tristram from [[Diablo I]]
File:Tristram.jpg|Tristram in [[Diablo II]].
{{Location navbox|west}}
 
[[Category:Tristram]]
[[category:Act 1]]