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edits
Changes
→Disintegrate
===Disintegrate===
[[Image:Skill_wizard_disintegrateWiz-disintegrate1.jpg|right|thumb|150px350px|Molten TrickeryDisintegrating from within Slow Time.]]
* Active Skill
* '''Description:''' Emanate a beam of pure energy dealing 10 arcane damage per second. Damage is modified to 80% each time the beam passes through the target. Critical hits from Arcane damage silence targets for 4 secs.
*'''Mana cost:''' 12 per sec.
A laser beam of molten pwnage, Disintegrate would be is at its full effect when taking down best raking through a line formations of enemiesranged attackers. It'll cut through targets without mercy; however, each target will decrease the rest of beam passes through lowers its power to 80% for the beamnext target. (It's damage by not clear if the description means 20%less per target, allowing the beam to reach through in a total of five creatures before its damage is fully mitigated. Damage ticks every second of use100%, 80%, 60%, 40%, 20%, and critical strikes (as with any Arcane Spell) will silence the target for 4 seconds. In the screenshot to the left0% sequence, you can see an example or if it's 80% of Disintegrate being used to take down the structural bearings of a wallcurrent amount, which would yield 100%, 80%, 64%, crushing the unfortunate skeletons in its path. In the Blizzcon demo build51%, this spell wasn't very useful against large enemies41%, but was devastating against smaller enemies33%, especially ranged attackers such as [[Skeletal Archer]]setc. The disintegrate ray hits anything on the screen ) It would be very difficult to hit more than 4 or less instantaneously5 monsters at once with this spell anyway, so nothing is out of reach and theresince it's no delay between clicking the mouse pencil thin, monsters don't stand in neat rows, and hitting monsters die fairly quickly once they're being cooked by the enemy with the spell. This one will surely be nerfed somewhat before the final gameDisintegrate beam.
Damage ticks every second of use, and critical strikes (as with any Arcane Spell) will silence the target for 4 seconds. This might be the best use of this skill late game; even if the damage doesn't scale up to keep it a killer, it could hit anything on the screen, instantly "silencing" enemy mages and summoners.
In the [[Blizzcon]] demo build (October 2008), this spell wasn't very useful against large enemies, but was devastating against smaller enemies, especially ranged attackers such as [[Skeletal Archer]]s. The disintegrate ray hits anything on the screen more or less instantaneously, so nothing is out of reach and there's no delay between clicking the mouse and hitting the enemy with the spell. This one will surely be nerfed somewhat before the final game, since it was just so useful in the Blizzcon build.
===Wave of Force===