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Strength
,Attribute changes
'''This page archives an original attribute that was changed during development. This Strength''' is one of the core [[attributes]] for future curiosity [[characters]] in [[Diablo III]]. It governs how much [[Armor]] a character has and referenceincreases [[Barbarian]]'s [[damage]] dealt.<br> '''Each point of Strength gives:'''*+x to [[Armor]]. This page is not *+x to be updated with current info; see [[Barbarian]]'s damage. ==Development==Before the first [[Attributes#Attribute changes in 2010|attribute changes in 2010]] article for , Strength was one of the latest informationcore stats, just as it was in [[Diablo I]] and [[Diablo II]].'''
[[Strength]] governed a character's damage, armor rating, and [[block]]ing percentage.
'''1 point of Strength gave:''' (based on [[Classes|Class]])
*+x% [[Melee]] and [[Ranged]] [[Physical]] Damage Bonus
*+x% Armor Bonus
*+x% Block Amount
Strength was replaced with [[Attack (Attribute)|Attack]] in [[Attributes#Attribute changes in 2010|2010's attribute changes]]<ref>[http://forums.battle.net/thread.html?topicId=27795769376&pageNo=1&sid=3000#0 Core Attribute Changes]- Battle.net 20/12/10</ref>. After the second [[Attributes#Attribute changes in 2012|attribute overhaul in 2012]]<ref>[http://us.battle.net/d3/en/blog/4325959/Systems_Changes-1_19_2012#blog Core Attribute Changes]- Battle.net 19/01/12</ref>, Strength made a comeback, replacing [[Attack (Attribute)|Attack]] as one of the core [[attributes]]. ==References==<references/> [[category:basics]][[category:character]][[category:attributes archive]]