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The Legacy of Cain

26 bytes added, 04:23, 31 January 2012
m
updating...amazing how much has changed already
* '''Pre-requisite:''' [[The Fallen Star]]
* '''Required to progress?''' Yes
<!--* '''Special Reward(s):''' [[Gold]] / [[Experience]] / [[Cauldron of Jordan]]-->
* [[Lore]] items: [[Adria's Journal]], [[Grotesque]] Bestiary Entry, [[Carrion Bat]] Bestiary Entry, [[Treasure Goblin]] Bestiary entry
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* '''Objective:''' Go to the Old Tristram Gate
* '''Bonus Objective:''' None* '''Type:''' [[Travel Quest]]
The player needs to return to the [[Old Ruins]] for this leg of the quest, and the nearby [[waypoint]] will do just the trick. Leah will follow the player through the waypoint and also act as a [[follower]] for a brief time, albeit not a very powerful one, and she only has a basic arrow attack.
::''Here's the key...and my mother's journal. What I've seen of it is disturbing. I want to know more about her, but that can wait. We need to save Uncle Deckard first!''
[[Image:LoreAdriasJournal.jpg|right|frame|Adria's Journal, from her cellar.]]
The player then given a lore entry for [[Adria's Journal]], and also their the next step of the quest reward--the [[Cauldron of Jordan]].   [[Image:LegacyCainQuestReward1.jpg|center|frame|Quest reward (first)traveling to Tristram Cathedral.]]
* '''Objective:''' Hunt for signs of Deckard Cain
* '''Bonus Objective:''' None
[[Image:LegacyCainCathedralFront.jpg|left|thumb|250px|The old Cathedral.]]
Leaving Adria's hut and heading north a bit, the player will find the entrance to the [[Cathedral]], which is a fairly faithful recreation of that from Diablo I. If the Cathedral in Diablo I had been hit by [[The_Meteor|a meteor]], that is.Some zombies will spawn near the front entrance, where the [[butcher]] quest giver used to be in Diablo of old.
Dispatching the zombies, the player moves into the cathedral, and enters through the gaping blue chasm left behind by the fallen star. The player character literally jumps down and lands on the first level of the cathedral.
This is the first actual dungeon of the game, and thus also the first chance the player will have to encounter a [[Treasure Goblin]] and snag its [[lore]] entry, along with a few other monsters along the way. The player also has the [[Cauldron of Jordan]] at this time and is free to sell their unwanted [[items]] to clear up inventory space along the way.
[[Image:LegacyCainLeoricsPassage.jpg|right|thumb|250px|Leoric's Passage, Cathedral lvl 1.]]
The objective of the quest is to look for signs of [[Deckard Cain]], but as the first level of the Cathedral does not house metamucil prune juice or adult diapers, the player will descend down into [[Leoric's Passage]].
* '''Objective:''' Save Deckard Cain
* '''Bonus Objective:''' None* '''Type:''' [[Escort Quest]]
After taking a few steps into Leoric's Passage, the player will be greeted by something new to the Diablo franchise--a cutscene. This is not to be confused with a pre-rendered [[cinematic]] that Blizzard is renowned for, but an in-game cutscene used to deliver narrative.
Cain then leads the player to a secret passage which leads to the [[Cathedral Gardens]] with a convenient waypoint nearby as well.
Returning to town, the hero witnesses a sentimental reunion between Cain and Leah, before Cain gives the player the information they sought when coming to Tristram in the first place: knowledge of the fallen star, and what Cain can tell the player about it. Which ends up being, according to Cain...
::''Not much, I'm afraid, though the Prophecy of the End Days surely points to it as a sign that the end has begun...''
Which then signifies the end of the quest, rewarding the player.    with a pittance of [[gold]] and [[Image:LegacyCainQuestReward2.jpg|center|frame|Second reward for Legacy of Cain.experience]], and the warm fuzzy feeling from knowing that they helped an old, helpless friend, wandering sadly and listlessly in an old possessed cathedral.
The player may must speak with Cain again to begin the quest [[A Shattered Crown]].
* The After the cutscene with Cain and Leoric cannot be skippedin the cathedral, and on some user machinesif a [[Barbarian]] performs a [[Leap Attack]] from the top of the stairs, odd graphic artifacts are displayedwithout walking down the stairs, the [[Headcleaver]] event will not trigger. The workaround for this is to return back to the foot of the stairs to trigger the skeletal spawn.
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