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[[Image:Cauldron.jpg|left|]]The '''Cauldron of Jordan''' is a was removed from the game in January 2012, during an overhaul of game systems and the [[UIinterface]] element designed to replace the now.[http://diablo.incgamers.com/blog/comments/diablo-3-progress-report-2#more-defunct [[Scroll of Wealth12130]] function.
Prior to that, the CoJ was an interface item that players could use to sell items while in the field, instead of having to return to town and use the [[NPC]] merchants. Sale prices were identical to that paid in town, and items sold via the CoJ could even be recovered via the [[buyback]] feature, in case of a misclick or other form or regret. ==Removal Explanation== [[Image:CauldronCauldronQuestReward.jpg|framethumb|leftright|Big Mushroom not included200px|Cauldron as a quest reward.]]Jay Wilson detailed numerous game changes and feature removals in a blog post in January 2012.[http://diablo.incgamers.com/blog/comments/diablo-3-progress-report-2#more-12130] <blue>So we’ve decided to remove the Cauldron of Jordan and Nephalem Cube. They were implemented to allow for salvaging and selling items when there was no quick and easy way to return to town. Now that the Stone of Recall exists, we found that keeping the Cauldron and Cube in the game detracted from the benefits of returning to town to sell items, salvage, craft, and interact with the townsfolk. It’s a good idea to break up combat so that players have a moment to evaluate their gear and crafting options before venturing back out. In addition, we’ve decided to just call it what it is and the Stone of Recall is now Town Portal, and is integrated directly onto the skill bar UI.</blue>
[[category:items]]
[[category:scrollscrafting]][[category:spellsarchives]]
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