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Gain {{c_limec_slate|10%''"The heads hanging in the village had their eyes sewn shut with thick thread. Whatever wicked magic held the frightful hound-beasts together was considerably stronger."'' — Abner Lockridge}} of your maximum [[Mana]] whenever you are healed by a [[health globe]].
===Lore===
''"Life is nothing more than flesh and blood to you. How empty your world must be!"'' - Seera the Weaver
===Level===Unlocked at [[clvl|Level]] 10.{{Witch Doctor Passive Circle of Life}}
Gain Whenever an enemy dies within {{c_lime|1012}} yards there is a {{c_lime|5%}} of your maximum chance that a [[Manazombie dog]] whenever you are healed will automatically emerge. The range of this effect is increased by a [[health globe]]items that increase your gold pickup radius.| ([[clvl|Level]] 1012)
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<noinclude>
[[File:IconCircleofLife.png|left]]
'''Circle of Life''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 1012, which grants a mana gain to health globeschance that a [[zombie dog]] will emerge from fallen enemies in the Witch Doctor's gold pickup radius.
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==Background==
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==Description==
==Development==
{{Passive history notes}}
Circle of Life was not seen until it showed up in the Diablo III beta as a level 10 passive.<br>Circle of Life was completely redesigned later in the [[beta test]], moving it from level 10 to level 12 passive. Here's how it used to work:<br><blockquote>'''Effect''': Gain {{c_lime|10%}} of your maximum [[Mana]] whenever you are healed by a [[health globe]].<br>'''Lore''': ''"Life is nothing more than flesh and blood to you. How empty your world must be!"'' - Seera the Weaver</blockquote>
{{Passive skill effect
|IconCircleofLife.png|Circle of Life|
| Witch Doctor
}}
</includeonly>