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Lethal Decoy

592 bytes added, 15:31, 23 November 2011
Skill Design
This [[skill]] first appeared at [[BlizzCon 2010]]. The Monk creates an exact duplicate of him or her, that looks like a shiny golden statue. Monsters are drawn to it and will attack the decoy, though it does not take apparent damage or react to attacks or hits.
[[File:Lethal-decoy-beta-leoric1.jpg|thumb|250|One-shot kill on [[Leoric]].]]
Only one of the runestone effects has yet been seen, [[Lethal Combatant]], which looks like the same sort of statue, but with dark gray exterior.
 
 
===Beta Changes===
 
The Monk's skills underwent numerous tweaks and changes during the Diablo III Beta. Lethal Decoy increased greatly in damage, while the duration (the time the decoy lasted between cast and explosion) was lowered. This had the effect of changing the skill from a decoy to an attack that had very high potential damage. As you can see in the image to the right, it was capable of dealing over 2000 damage and killing the Skeleton King in a single shot; this from a Clvl 13, well-equipped Monk.
==Synergies==