Changes - Diablo Wiki
Open main menu

Diablo Wiki β

Changes

Weapons

2 bytes removed, 09:57, 3 October 2011
m
no edit summary
* [[Throwing Weapons]] -- Not yet confirmed. Possibly they will return in an expansion?
* [[Wands]] -- Wizards and Witch Doctors only.
 
==Class-Specific Weapons==
Obviously that comes down to tuning affixes and such as it’s one item versus two, but that’s the intent and how it is balanced and works in the game right now. Compared to using a shield it should be viable either way, but you’re obviously gaining some survivability with a shield. The drop in damage output should be accurately offset with a better chance to live, ability to take some greater risks, etc.</blue>
 
==Durability==
[[Durability]] is a feature of items in Diablo III, though it was not in the game during much of the development cycle. Eventually the [[D3 Team]] decided that repair costs were too useful a [[gold sink]] to leave out of the game entirely. Nothing is yet known about repair costs or how frequently they will be required.
 
Weapons get their color and style from their design and enchantment, not from [[dyes]], which can only be applied to armor.
 
===Weapons Look Like Weapons===
{{Template:Items navbox}}
[[category:weaponsWeapons]][[category:itemsItems]][[category:basicsBasics]]    {{Template:Items navbox}}
5,634
edits