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Magic Weapon
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21:04, 19 September 2011
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{{Active skills header}}
</noinclude>
{{Wizard Skill Magic Weapon}}{{
Blank header
Wizard Skillrune Blood Magic
}}
| width="55px" | [[image:IconCrimson.jpg|40px|center|link=Crimson]]
| width="140px" | [[Ignite]]
| Melee attacks burn enemies with fire for
{{
c_lime|70%
Wizard Skillrune Ignite
}}
of weapon damage for
{{
c_lime|3
Wizard Skillrune Conduit
}}
seconds.
|-
| [[image:IconIndigo.jpg|40px|center|link=Indigo]]
| [[Electrify]]
| Melee attacks cause lightning to arc to
{{
c_lime|8
Wizard Skillrune Electrify
}}
nearby enemies dealing
{{
c_lime|18%}} of weapon damage as Lightning damage.
|-
| [[image:IconObsidian.jpg|40px|center|link=Obsidian]]
| [[
Wizard Skillrune
Force Weapon
]]
| Increases damage bonus to {{c_lime|34%}} physical damage, and gives a {{c_lime|45%}} chance to knock back any enemies hit.
|-
| [[image:IconGolden.jpg|40px|center|link=Golden]]
| [[Conduit]]
| Melee hits restore {{c_lime|10%
}
} Arcane Power.
|-
| [[image:IconAlabaster.jpg|40px|center|link=Alabaster]]
| [[Blood Magic]]
| Melee hits recover {{c_lime|45%}} of damage caused as Life.
|-
<noinclude>
|
}
{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
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