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{{Active skills header}}
</noinclude>{{Demon Hunter Skill Evasive Fire}}
{{Blank headerDemon Hunter Skillrune Shrapnel}}| width="55px" | [[image:IconCrimson.jpg|40px|center|link=Crimson]]| width="140px" | [[Shrapnel]]| Fire exploding bullets that also deal {{c_lime|70%}} weapon damage to all enemies within {{c_lime|8.5}} yards of the primary target.|-| [[image:IconIndigo.jpg|40px|center|link=Indigo]]| [[Demon Hunter Skillrune Withering Fire]]| Fire a spread of bullets that hit up to {{c_lime|9}} targets for {{c_lime|54%}} weapon damage each.|-| [[image:IconObsidian.jpg|40px|center|link=Obsidian]]| [[Demon Hunter Skillrune Backup Plan]]| Shoot for {{c_lime|135%}} of weapon damage as Poison damage. Whenever a backflip is triggered, leave a poison bomb behind that explodes for {{c_lime|510%Demon Hunter Skillrune Surge}} of weapon damage as poison in a {{c_lime|18}} yard radius after 0.4 seconds.|-| [[image:IconGolden.jpg|40px|center|link=Golden]]| [[Surge]] | Shoot for {{c_lime|135%}} of weapon damage as lightning. Reduces the Discipline cost of the backflip component down to {{c_lime|0}}.|-| [[image:IconAlabaster.jpg|40px|center|link=Alabaster]]| [[Demon Hunter Skillrune Tumble]] | Increase the distance of the backflip to {{c_lime|36}} yards.|-|}
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{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}