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Firebats

620 bytes removed, 12:04, 16 September 2011
Updated table
<noinclude>
[[File:IconFirebats.png|left]]
'''Firebats''' is a Physical Realm [[Witch Doctor skill]] enabled unlocked at [[clvl|level]] 9. It casts forth a spray of flaming bats, which deal substantial fire damage to enemies in the vicinity.
<br><br>__TOC__
==Background==
{{Skillbox D3|portrait= Wd[[File:wd-firebats1.jpg|portrait-width= thumb|200px|name= right|Firebats|user= Witch Doctor|clvl= 9|description= A swarm of fiery bats burn enemies in front of you for X fire damage per second.|type= [[DoT]]|resource= Costs [[Manaaction]]/time|alabaster= Unknown|crimson= Unknown|golden= Unknown|indigo= Unknown|obsidian= Unknown}}
The Witch Doctor spews fire from his mouth whilst bats fly into the flame, sending forth flaming bats to attack enemies in front of the Doctor.
 
==Skill Effects==
The following is a very quick list. See the [[Firebats rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{Active skill skills header}}</noinclude>{{Witch Doctor Skill effects|Firebats|IconFirebats.png|([[clvl|Level]] 9)|A swarm of fiery bats burn enemies in front of you for {{c_lime|57 - 85}} Fire damage per second.<br>Cost: {{c_lime|352}} Mana per second.}} | width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]| width="140px" | [[Dire Bats]]
| Summon fewer but larger bats that travel up to {{c_lime|40}} yards and hit for {{c_lime|185 - 249}} Fire damage.
|-
<noinclude>
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<p style="text-align:{{center">|Note: Information is based on a level 60 character and rank 7 runestones.</p>}}
[[File:Firebats3.jpg|thumb|350px|Firebats swarm a [[Cultist]].]]
* No [[synergies]] with any of the [[passive skill]]s are yet known.
 
 
 
==Skill Rune Effects==
The known [[rune]] effects for Firebats are:
* Unknown rune: boosts the range and damage of the Firebats.
* Unknown rune: turns Firebats into a sort of defensive field, with the bats constantly swarming around the Witch Doctor and only extending out to damage enemies when they move into melee range.
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/blog/comments/character-previews-from-jay-wilson Character Previews From Jay Wilson] -- IncGamers 9th Aug 2011
* [http://us.battle.net/d3/en/class/witch-doctor/active/ Witch Doctor Active Skills] -- Diablo III 13th Sep 2011
{{Skill navbox Diablo III|WD}}
[[category:Witch Doctor skills]]
[[category:Active skills]]
</noinclude>
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