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Grenades

238 bytes removed, 19:46, 15 September 2011
updated table
<noinclude>
[[File:IconGrenades.png|left]]
'''Grenades''' is a an Offensive [[Demon Hunter skill]] unlocked at [[clvl|levelLevel]] 7. When using this skill the Demon Hunter tosses out three small metal objects that skitter along the dungeon floor, bouncing off walls and through doorways.
They detonate after about a one-second delay, dealing substantial fire damage to any targets in the vicinity. Higher levels in the skill raise their damage, and can be combined with [[Runestones]] to turn the Grenades into a formidable support skill.
<br><br>__TOC__
==Background==
{{Skillbox D3|portrait= grenade_close.jpg<!-- |portrait-width= -->|name= Grenades|user= Demon Hunter|clvl= 7|description= Thrown grenades bounce and detonate after a delay.|type= [[AoE]] [[Damage]]|resource= Costs [[Hatred]]|alabaster= Unknown|crimson= Unknown|golden= Unknown|indigo= Unknown|obsidian= Unknown}}[[ImageFile:grenade_splosion.jpg|thumb|150px|left200px|right|Splosions!Caltrops in action]]
The skill releases a set number of grenades (dependent upon skill rank and possibly runes) into the targeted area. The grenades are physics-enabled, so they are able to bounce around objects like barrels or off of platforms such as walls and doors. After a one second delay, they explode in quick succession, doing splash fire damage to any objects or enemies close by.
 
==Skill Effects==
The following is a very quick list. See the [[Grenades rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{Active skill skills header}}</noinclude>{{Demon Hunter Skill effects|Grenades|IconGrenades.png|([[clvl|Level]] 7)|Throw out three grenades that explode for {{c_lime|53 - 89}} Fire damage.<br>Cost: {{c_lime|30}} Hatred.}}
| width="40px" | [[image:IconCrimson.jpg|40px|center|link=Crimson]]| width="140px" | [[Gas Grenades]]
| Toss poison gas grenades that explode for {{c_lime|0 - 0}} damage and leaves a cloud that deals an additional {{c_lime|28}} damage per second for {{c_lime|3}} seconds to enemies who stand in the area.
|-
| width="40px" | [[image:IconIndigo.jpg|40px|center|link=Indigo]]
| [[Cluster Grenades]]
| Throw a large cluster of mini-grenades that deal {{c_lime|25 - 41}} Fire damage over an {{c_lime|8}} yard radius.
|-
| width="40px" | [[image:IconObsidian.jpg|40px|center|link=Obsidian]]
| [[Fire Bomb]]
| Throw a single large grenade that deals {{c_lime|0 - 0}} Fire damage and knocks enemies back.
|-
| width="40px" | [[image:IconGolden.jpg|40px|center|link=Golden]]
| [[Tinkerer]]
| Reduce cost to {{c_lime|12.5}} Hatred.
|-
| width="40px" | [[image:IconAlabaster.jpg|40px|center|link=Alabaster]]
| [[Stun Grenades]]
| Hurl grenades that have a {{c_lime|70%}} chance to stun enemies for {{c_lime|2.5}} seconds.
|-
|}
<noinclude>
{{center|}<p style="text-align:center">Note: Information is based on a level 60 character and rank 7 runestones.}}  ===Grenades Video===A video of Greandes can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the Diablo.IncGamers.com You Tube channel]. <youtube>4dAZOg0FyoA</pyoutube
==Skill Design==
The Demon Hunter tosses three of the spiked grenades with one point in the skill. The toss determines how far they are aimed; clicking very near the Demon Hunter just drops them, while pointing at the edge of the screen hurls them very quickly, to bounce well out of sight (barring walls or other obstructions.) The grenades pass freely through enemies and other players, but are fully controlled by the physics of the dungeon levels; they bounce off of walls and objects, and will fall over the sides of levels where there are breaks in railings, etc.
 
===Controlling the Grenades===
<blue>I think it’s fine. It’s fun and you can pull off some pretty fun trick-moves. Not super practical all the time but I think it will definitely have its strategy. Plus, you can throw a rune on it and change the behavior if you’re having trouble gauging the throw distance.</blue>
 
 
 
== Grenades Video==
A video of Greandes can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the Diablo.IncGamers.com You Tube channel].
<br>
<youtube>4dAZOg0FyoA</youtube>
<br>
 
==Synergies==
* No [[synergies]] with any of the [[passive skillDemon Hunter passives]]s are yet known.
 ==Skill Rune EffectsDevelopment==
[[File:Grenades2.jpg|thumb|250px|Tink, tink, tink...boom.]]
* No [[rune]] effects for Grenades are known.
 
 
 
==Development==
'''Grenades''' was first shown at [[BlizzCon 2010]] as one of the originals when the [[Demon Hunter]] was unveiled. According to [[Wyatt Cheng]] from the Gameplay Panel:[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P1/]
Skill tiers were removed for the [[July 2011 Press Event]], and Grenades became a level 7 skill.
 
File:Grenades2.jpg|Grenades explode massively.
</gallery>
 
* [http://diablo.incgamers.com/blog/comments/demon-hunter-screenshots-and-hands-on-report/ BlizzCon 2010 Demon Hunter First Impressions]
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-demon-hunter/P2/ BlizzCon 2010 Demon Hunter Hands-on Report]
* [http://diablo.incgamers.com/forums/showthread.php?p=79626067960229#post7962606 post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011* [http://diablo.incgamers.com July /forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] -- IncGamers 6th Sep 2011 Press Event Coverage * [http://us.battle.net/d3/en/class/demon- The hunter/active/ Demon Hunter (Translated by Zediono)Active Skills]-- Diablo III 12th Sep 2011
{{Skill navbox Diablo III|DH}}
 
[[category:Demon Hunter skills]]
[[category:Active skills]]
</noinclude>
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