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[[File:IconMantraofConvictionIconMantraConviction.jpgpng|left]]'''Mantra of Conviction''' (formerly named [[Dominate Aura]]) is a Mantra [[Monk skill]] enabled unlocked at [[clvl|levelLevel]] 22. The Monk activates an [[aura]] that increases damage received by enemies.
This is a Mantra. The Monk can only have one Mantra active at a time.
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==Background==
==Skill Effects==
The following is a very quick list. See the [[Mantra of Conviction rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{Active skills header}}</noinclude>{{Mantra of Conviction info}}| [[image:IconCrimson.jpg|40px|center|link=Crimson]]| [[Overawe]]| Increases Mantra strength so that enemies take {{c_lime|55%}} additional damage.|-| [[image:IconIndigo.jpg|40px|center|link=Skill DesignIndigo]]| [[Submission]] | Enemies affected by Mantra of Conviction take {{c_lime|28-32}} Holy damage per second.|-| [[image:IconObsidian.jpg|40px|center|link=Obsidian]]| [[Demoralize]] | Slows the movement of enemies within {{c_lime|20}} yards by {{c_lime|48%}}.|-| [[image:IconGolden.jpg|40px|center|link=Golden]]| [[Reclamation]] | You and your allies have a {{c_lime|75%}} chance to be healed for {{c_lime|958-1064}} Life when striking an enemy under the effects of Mantra of Conviction.|-| [[image:IconAlabaster.jpg|40px|center|link=Alabaster]]| [[Intimidation (rune effect|Intimidation]] | Enemies affected by Mantra of Conviction inflict {{c_lime|45%}} less damage.|-<noinclude>|}Unknown{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
==Skill Design==
This [[skill]] first appeared at [[BlizzCon 2010]]. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree. This is the second [[aura]] available to the monk. This aura is interesting in that it does not increase the damage the player or his party inflicts like [[Diablo II]]'s [[Might]], but it increases the damage that enemies take. Since it is a flat rate, this aura is likely to be highly useful in [[Nightmare]] and [[Hell]] difficulties where the monsters may have high [[resist]]ances to different types of damage.
==Development==
'''Mantra of Conviction''' (as [[Dominate Aura]]) was first revealed at [[BlizzCon 2010]] as a Tier 4 skill but had never been seen in gameplay.
==Development=Previous Versions==='''Mantra of Conviction''' was first seen at the See [[July 2011 Press EventDominate Aura]], where it was a level 22 skill. Unfortunately, no information about for the original version of this skill's function was available.
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==Related Articles==
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8008273#post8008273 Silva's Monk Runestone Effects] -- IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/monk/active/ Monk Active Skills] -- Diablo III 12th Sep 2011
{{Skill navbox Diablo III|Monk}}
[[category:Monk skills]]
[[category:Active skills]]
[[category:Mantras]]
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