7,208
edits
Changes
updated images
** [[Passive skill]]s - Skills where effects are activated automatically, by the computer or by special events.
** [[Signature skill]]s - Skills that define characters.
* [[Mana]] -- The Witch Doctor's energy [[resource]].
* [[Runestones]] - Their huge impact on changing skills can not be over-emphasized.
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestone]] information, blue quotes, and much more.
===Poison Dart===
[[File:IconPoisonDart.jpgpng|left]][[Poison Dart]] is available a Physical Realm skill unlocked at [[clvl|levelLevel]] 1.<br>
The Witch Doctor uses a blowpipe to fire a poison dart. A fairly slow attack that's hugely improved by runestones.
{{clear-left}}
===Summon Zombie Dog===
[[File:IconSummonZombieDog.jpgpng|left]][[Summon Zombie Dog]] is available a Support skill unlocked at [[clvl|levelLevel]] 1.<br>
Better known as "Mongrels," Zombie Dogs are the basic Witch Doctor pet, capable of tanking and fighting effectively, though they are not meant for a long life, and deal their best damage when [[Sacrifice]]d.
{{clear-left}}
===Plague of Toads===
[[File:IconPlagueToads.jpgpng|left]][[Plague of Toads]] is available a Physical Realm skill unlocked at [[clvl|levelLevel]] 2.<br>
The Witch Doctor summons several toads that hop forward like living [[Charged Bolt]]s and explode against enemies. Some dramatic [[runestone]] effects are known for this skill.
{{clear-left}}
===Grasp of the Dead===
[[File:IconGraspDead.jpgpng|left]][[Grasp of the Dead]] is available a Support skill unlocked at [[clvl|levelLevel]] 3.<br>
A powerful curse, this one deals damage as well as slowing enemies for a short duration.
{{clear-left}}
===Haunt===
[[File:IconHaunt.jpgpng|left]][[Haunt]] is available a Spirit Realm skill unlocked at [[clvl|levelLevel]] 4.<br>
A ranged spell attack, this sics a ghostly entity upon the target, dealing [[DoT]]. The Haunt will seek a new target when its victim dies.
{{clear-left}}
===Zombie Charger===
[[File:IconZombieCharger.jpgpng|left]][[Zombie Charger]] is available a Physical Realm skill unlocked at [[clvl|levelLevel]] 5.<br>
A zombie is summoned, which charges straight in the direction specified, melting into nothing and dealing poison damage to any targes along the way. A runestone can grant the infamous [[Zombie Bears]] effect.
{{clear-left}}
===Hex===
[[File:IconHex.jpgpng|left]][[Hex]] is available a Support skill unlocked at [[clvl|levelLevel]] 6.<br>
A curse of sorts, this one causes damage and blocks the afflicted's ability to attack.
{{clear-left}}
===Corpse Spiders===
[[File:IconCorpseSpiders.jpgpng|left]][[Corpse Spiders]] is available a Physical Realm skill unlocked at [[clvl|levelLevel]] 7.<br>
Spiders emerge from a rotting zombie corpse and launch themselves at nearby enemies, dealing poison damage with their swarming bites.
{{clear-left}}
===Horrify===
[[File:IconHorrify.jpgpng|left]][[Horrify]] is available a Spirit Realm skill unlocked at [[clvl|levelLevel]] 8.<br>
A powerful curse, this one frightens nearby enemies into running away for a few seconds. The radius emanates from the Witch Doctor, not from the spot targeted when cast, so it only works on enemies who are very nearby.
{{clear-left}}
===Firebats===
[[File:IconFirebats.jpgpng|left]][[Firebats]] is available a Physical Realm skill unlocked at [[clvl|levelLevel]] 9.<br>
A short range spell attack, this sends flaming bats out in an [[Inferno]]-like spray, dealing damage to anything in their path.
{{clear-left}}
===Firebomb===
[[File:IconFirebomb.jpgpng|left]][[Firebomb]] is available a Physical Realm skill unlocked at [[clvl|levelLevel]] 11.<br>
Previously known as Skull of Flame, this is a ranged attack that's thrown like a grenade. It explodes on impact, dealing considerable fire damage. The projectile is a human skull, filled with an explosive liquid.
{{clear-left}}
===Spirit Walk===
[[File:IconSpiritWalk.jpgpng|left]][[Spirit Walk]] is available a Spirit Realm skill unlocked at [[clvl|levelLevel]] 12.<br>
A powerful movement/escape skill, especially useful in the [[Battle Arena]]. The Witch Doctor leaves his physical body behind as a decoy and can run freely, invisible, for several seconds.
{{clear-left}}
===Soul Harvest===
[[File:IconSoulHarvest.jpgpng|left]][[Soul Harvest]] is available a Spirit Realm skill unlocked at [[clvl|levelLevel]] 14.<br>
A buff that increases the WD's spell damage based on how many enemies are nearby.
{{clear-left}}
===Sacrifice===
[[File:IconSacrifice.jpgpng|left]][[Sacrifice]] is available a Support skill unlocked at [[clvl|levelLevel]] 16.<br>
This skill causes a Mongrel to detonate in a huge spray of purple and pink smoke, dealing physical damage to all nearby enemies.
{{clear-left}}
===Gargantuan===
[[File:IconGargantuan.jpgpng|left]][[Gargantuan]] is available a Support skill unlocked at [[clvl|levelLevel]] 18.<br>
A large, powerful zombie pet that [[tanks]] for the Witch Doctor.
{{clear-left}}
===Locust Swarm===
[[File:IconLocustSwarm.jpgpng|left]][[Locust Swarm]] is available a Physical Realm skill unlocked at [[clvl|levelLevel]] 19.<br>
A ranged spell attack, this sends out a cloud of locusts that swarm over enemies, eating their flesh from the bones. Locusts will [[chain]] between nearby enemies, potentially consuming numerous targets per cast.
{{clear-left}}
===Spirit Barrage===
[[File:IconSpiritBarrage.jpgpng|left]][[Spirit Barrage]] is available a Spirit Realm skill unlocked at [[clvl|levelLevel]] 21.<br>
A [[DfA]] attack that's never yet been shown publicly. [[Acid Cloud]] covers a small radius, so presumably this one has a larger radius.
{{clear-left}}
===Acid Cloud===
[[File:IconAcidCloud.jpgpng|left]][[Acid Cloud]] is available a Physical Realm skill unlocked at [[clvl|levelLevel]] 22.<br>
Originally a Wizard spell, this one was moved to the Witch Doctor to provide a [[DfA]] attack with a small radius that melts the flesh from the bones of anything in the targeted area.
{{clear-left}}
===Mass Confusion===
[[File:IconMassConfusion.jpgpng|left]][[Mass Confusion]] is available a Spirit Realm skill unlocked at [[clvl|levelLevel]] 24.<br>
A mind control spell that temporarily changes the alignment of some enemies.
{{clear-left}}
===Big Bad Voodoo===
[[File:IconBigBadVoodoo.jpgpng|left]][[Big Bad Voodoo]] is available a Support skill unlocked at [[clvl|levelLevel]] 25.<br>
No description is available.
{{clear-left}}
===Wall of Zombies===
[[File:IconWallZombies.jpgpng|left]][[Wall of Zombies]] is available a Physical Realm skill unlocked at [[clvl|levelLevel]] 27.<br>
One of the showier Witch Doctor skills to be displayed in the early announcement, this one causes a wall of zombies to erupt from the earth. The WoZ blocks the progress of enemies as well as dealing physical damage to anything in range.
{{clear-left}}
===Fetish Army===
[[File:IconFetishArmy.jpgpng|left]][[Fetish Army]] is available a Support skill unlocked at [[clvl|levelLevel]] 29.<br>
The Witch Doctor is able to summon Fetishes, versions of the monsters from Diablo II, to fight for him. Never yet publicly seen.
{{clear-left}}
==Passive Skills==