7,208
edits
Changes
updated passives
===Weak SpotBrooding===[[Weak SpotFile:IconBrooding.png|left]][[Brooding]] is enabled unlocked at level 3[[clvl|Level]] 10.<br>Increases [[critical strike]] damage by {{cyanize|100%}}Grants Life to Demon Hunters who have not been injured recently.
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'''Description:''' As long as you have not taken [[damage]] in the last {{c_lime|5}} seconds you gain {{c_lime|2%}} of your maximum [[health]] per second.
===ArcheryThrill of the Hunt===[[ArcheryFile:IconThrillHunt.png|left]][[Thrill of the Hunt]] is enabled unlocked at level 6[[clvl|Level]] 10.<br>Reduces the cost of [[Hatred]]-based skills by {{cyanize|50%}}Helps immobilize monsters.
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'''Description:''' Every {{c_lime|10}} seconds your next normal attack will immobilize your target for {{c_lime|3}} seconds.
===Cloak of ShadowsVengeance===[[Cloak of ShadowsFile:IconVengeance.png|left]][[Vengeance]] is enabled unlocked at level 6[[clvl|Level]] 12.<br>Reduces [[melee]] damage taken by {{cyanize|20%}}Adds resource gains to the benefits of health globes.
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'''Description:''' Gain {{c_lime|10}} [[Hatred]] and {{c_lime|1}} [[Discipline]] whenever you are healed by a [[health globe]].
===AggressionSteady Aim===[[AggressionFile:IconSteadyAim.png|left]][[Steady Aim]] is enabled unlocked at level 12[[clvl|Level]] 13.<br>Increases [[attack]] damage done by {{cyanize|20%}}the Demon Hunter when she is not in melee range of any monster.
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'''Description:''' As long as there are no enemies within {{c_lime|10}} yards, all [[damage]] is increased by {{c_lime|10%}}.
===Superior SkillCull the Weak===[[Superior SkillFile:IconCullWeak.png|left]][[Cull the Weak]] is enabled unlocked at level 12[[clvl|Level]] 15.<br>Increases [[precision]] by {{cyanize|20%}}damage done to slowed enemies.
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'''Description:''' Damage against [[slowed]] enemies increased by {{c_lime|20%}}.
===ToughnessFundamentals===[[ToughnessFile:IconFundamentals.png|left]][[Fundamentals]] is enabled unlocked at level 12[[clvl|Level]] 17.<br>Increases [[vitality]] by {{cyanize|20%}}the damage of the Demon Hunter's basic attacks.
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'''Description:''' Increases the [[damage]] of your basic attacks by {{c_lime|100%}}. Your basic attacks restore {{c_lime|15}} [[Hatred]].
===Back to BasicsHot Pursuit===[[Back to BasicsFile:IconHotPursuit.png|left]][[Hot Pursuit]] is enabled unlocked at level 18[[clvl|Level]] 19.<br>Increases the basic [[damage]] done by run speed when the Demon Hunter's weapon by {{cyanize|100%}}is full of Hatred.
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'''Description:''' Whenever you are at full [[Hatred]], movement speed is increased by {{c_lime|10%}}.
===Focused DisciplineArchery===[[Focused DisciplineFile:IconArchery.png|left]][[Archery]] is enabled unlocked at level 18[[clvl|Level]] 20.<br>Reduces the cost of [[Discipline]]-based skills Grants bonuses to attacks made by {{cyanize|20%}}bows or crossbows.
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'''Description:''' Gain bonuses based on weapon held:<br>
[[Bow]]: {{c_lime|+10%}} increased damage<br>
Bonus with [[crossbows]]: {{c_lime|+100%}} critical damage<br>
Bonus with [[hand xbows]]: {{c_lime|+5%}} chance to critical hit
===OpportunityPerfectionist===[[OpportunityFile:IconPerfectionist.png|left]] is enabled at level 18.<br>Increases [[damagePerfectionist]] dealt to is unlocked at [[slowedclvl|Level]] targets by {{cyanize|20%}}22.<br>Reduces the Discipline cost of skills.
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'''Description:''' Reduces the [[Discipline]] cost of all skills by {{c_lime|20%}}.
===Years of TrainingCustom Engineering===[[Years of TrainingFile:IconCustomEngineering.png|left]] is enabled at level 18.<br>When a [[DisciplineCustom Engineering]]-based skill is used, unlocked at [[damageclvl|Level]] dealt by 24.<br>Increases the duration of the Demon Hunter is increased by {{cyanize|10%}} for 10 seconds. Can stack up to three times's [[traps]].
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'''Description:''' The duration of your [[Caltrops]], [[Marked for Death]], [[Spike Trap]] and [[Sentry]] abilities are increased by {{c_lime|100%}}.
===BallisticsGrenadier===[[BallisticsFile:IconGrenadier.png|left]][[Grenadier]] is enabled unlocked at level 24[[clvl|Level]] 26.<br>Increases Reduces the cost of [[damageGrenade]] dealt by rockets by {{cyanize|100%}}. The rocket effect is provided by certain and [[runestonesCluster Arrow]].
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'''Description:''' Reduces the [[Hatred]] cost of your [[Grenade]] and [[Cluster Arrow]] abilities by {{c_lime|15}}. Upon death you drop a giant grenade that explodes for {{c_lime|91 - 137}} damage.
===Hot PursuitSharpshooter===[[Hot PursuitFile:IconSharpshooter.png|left]] is enabled at level 24.<br>When [[HatredSharpshooter]] is unlocked at its maximum, [[run speedclvl|Level]] is increased by {{cyanize|10%}}28.<br>Grants a bonus to the Demon Hunter's critical hit chance.
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'''Description:''' Gain a {{c_lime|3%}} chance to [[critical hit]] every second. This bonus is reset {{c_lime|1}} second after you successfully critical hit.
===Killing SpreeBallistics===[[Killing SpreeFile:IconBallistics.png|left]] is enabled at level 24.<br>When an enemy is killed by the Demon Hunter, the next attack dealt within the next 5 seconds has {{cyanize|30%}} increased [[critical strikeBallistics]] chance.{{clear-left}} ===Resourcefulness===is unlocked at [[Resourcefulnessclvl|Level]] is enabled at level 2430.<br>When [[Discipline]] is under {{cyanize|20%}}, the regeneration of [[Hatred]] is increased Increases damage dealt by {{cyanize|30%}}rockets.
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'''Description:''' Damage from [[rockets]] increased by {{c_lime|100%}}.<br>{{c_grey|Rockets are fired from certain socketed skill effects.}}
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] -- IncGamers 6th Sep 2011