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Disintegrate

757 bytes removed, 09:33, 7 August 2011
Skill Design
==Skill Design==
[[ImageFile:Wiz-disintegrate1Disintegrate7.jpg|thumb|left|300px250px|Disintegrating from within [[Slow TimeLeoric]] while the [[Templar]]tanks.]]Disintegrate fires a red, ruler-straight laser beam of [[arcane]] damage, striking everything in a line [[AoE]] right to the edge of the screen. The beam remains active as long as the mouse button is depressed ([[manaArcane Power]] permitting), and can be moved around in all directions, emanating out from the stationary Wizard like spikes a spike from a hub.
The spell does bonus damage (apparently doubling with critical hits) after it locks onto a target for more than about half a second. The beam turns from red to purple to give a visual indication of this; see the tutorial screenshots below.
On the wholeDisintegrate is visually-impressive, Disintegrate seems like more but it's best used for a sort of crowd control. It's great to hit multiple enemies in a support skill than a main weaponstraight line, especially large or stationary targets, but not very good against fast enemies or large mobs of spread out attackers. The [[Arcane Power]] resource drain is fairly fastconsiderable, and the damage isnit doesn't deal very highdamage per second, so it's not great as a boss killer. Its utility comes from hitting multiple monsters in It's best used to take out a linefew ranged attackers, and as the light-speed of it; Disintegrate is the only known skill that beam hits them instantly, long before their arrows or other projectiles can instantly reach all the way to the edge of the visible screen. Literally instantly; as soon as the mouse is clicked the skill reaches from the Wizard all the way to the edge of the screen, which makes it good to hit fast moving monsters, or opponents in the [[Arena]].
It's very useful to take out low hit point enemies from a distance. Monsters like skeletal archers or other ranged attackers who spawn behind other melee enemies are great to cook with Disintegrate, since the beam can get to them instantly, before their arrows or projectiles have traveled across the screen to the Wizard.  The damage decreases to 80by 20% with on each additional target monster it strikeshits, so if making the goal is to kill killing power quite weak by the 3rd third or 4th monster in a row it may take a while. Of course the ones closer are taking more damage and will die fairly soon, thus bringing the target closer to being the first impact and dealing higher damage. The damage decrease goes like this, with the damage 80% of the base with each monster in a row. 100%, 80% to the second, then 80% of that to the 3rd, which is 64%. It continues to decrease to 51%, 41%, and 33% to the 6th, should a Wizard find so many targets fourth enemy in a row.
::The next spell, Disintegrate, was described as the ultimate face melting skill, and introduces a new mechanic. When you use Disintegrate, you will begin to emit a jet of searing red heat for as long as you hold down the mouse button. By sweeping the mouse around, you'll change the direction of the beam. The longer the beam holds on a specific enemy, the more damage it will do to that enemy.
 
 
==Disintegrate Video==