Changes - Diablo Wiki
Open main menu

Diablo Wiki β

Changes

Traits

408 bytes added, 19:53, 6 August 2011
m
no edit summary
| Barbarian, Monk, Witch Doctor, Wizard
|-
| [[Black Ice (trait)|Black Ice]]
| Causes target frozen by the Wizard to take additional damage.
| Wizard
| Witch Doctor
|-
| [[Blur (trait)|Blur]]
| Reduces the damage taken from melee attacks.
| Wizard
| Barbarian
|-
| [[Care of the Master (trait)|Care of the Master]]
| Increases the health of his summoned pets.
| Witch Doctor
| Barbarian, Monk, Witch Doctor, Wizard
|-
| [[Death Pact (trait)|Death Pact]]
| Enables the class to take less damage when low on hit points.
| Witch Doctor
| Barbarian
|-
| [[Drain Power (trait)|Drain Power]]
| Transfers damage dealt to health and [[Arcane Power]], essentially giving the Wizard dual [[leech]] from spells, in Diablo II terms.
| Wizard
| Wizard
|-
| [[Ferocity (trait)|Ferocity]]
| Increase the damage done by the Witch Doctor's summoned pets.
| Witch Doctor
| Monk
|-
| [[Flight Before Fight (trait)|Flight Before Fight]]
| Increase in movement speed when one of the Wizard's melee attacks is blocked.
| Wizard
| Barbarian, Monk
|-
| [[Glass Cannon (trait)|Glass Cannon]]
| Increases spell damage while reducing armor.
| Wizard
| Barbarian, Monk, Witch Doctor, Wizard
|-
| [[Leader of the Pack (trait)|Leader of the Pack]]
| Adds damage to his pet [[Mongrels]].
| Witch Doctor
| Barbarian, Monk, Witch Doctor, Wizard
|-
| [[Mana Regeneration (trait)|Mana Regeneration]]
| Regenerate mana at an increased rate.
| Witch Doctor
| Witch Doctor
|-
| [[Mind and Body (trait)|Mind and Body]]
| Regenerates [[health]].
| Witch Doctor
| Barbarian
|-
| [[Plagued (trait)|Plagued]]
| Increases the damage done by his various "Animal and Plague" skills.
| Witch Doctor
| Wizard
|-
| [[Quickening (trait)|Quickening]]
| Enables faster spell casting speed.
| Witch Doctor, Wizard
| Witch Doctor
|-
| [[Ritual of Blood (trait)|Ritual of Blood]]
| Transfer 50% of mana costs to health, allowing for more spell-casting, with a slightly increased risk of death.
| Witch Doctor
|-
| [[Rituals (trait)|Rituals]]
| Increases spell damage by a percentage of the character's [[Vitality]].
| Witch Doctor
| Witch Doctor
|-
| [[Spiritual Attunement (trait)|Spiritual Attunement]]
| Enables the class to increase their maximum [[mana]].
| Witch Doctor
|-
| [[Spirit Vessel (trait)|Spirit Vessel]]
| Enables the class to gain [[mana]] from each [[health globe]], whether the character gains any health or not.
| Witch Doctor
| Monk
|-
| [[Temporal Flux (trait)|Temporal Flux]]
| Slowing effect to enemies who she hits for Arcane spell damage.
| Wizard
| Wizard
|-
| [[Zombie Master (trait)|Zombie Master]]
| Enhances the damage of his zombie type skills.
| Witch Doctor
7,208
edits