Changes - Diablo Wiki
Open main menu

Diablo Wiki β

Changes

The Torture Chambers of the Mad King (quest)

1,157 bytes added, 10:53, 30 July 2011
no edit summary
'''The Torture Chambers of the Mad King''' is was the only [[quest that was first seen ]] in the [[Halls of Agony]], the first dungeon of the BlizzCon 2010]] builddemo. It wasn't a proper quest, and is widely assumed to be something the developers created for the demo, and not a quest we'll see in the final game.
==Walkthrough==The Halls of Agony were a red-tinted, hellish dungeon filled with torture chambers and gruesome pools of blood and marked by flaming pits of coals. The level was filled with zombies and undead of every kind, including massive [[Unburied]]. [[Cultist]]s of various types were frequent enemies as well.
Not much is known about * Back to the [[Quest]]s article.  ==Quest Details== [[File:Quests-blizzcon2010a.jpg|frame|The quest info.]]The objective of this quest, details are vague was simply to exit the dungeon. An optional bonus mission was to find and will most probably be changed or incorrect in some way. Upon entering kill the [[Leoric's HoldCultist Grand Inquisitor]]. There was no reward granted for "completing" the quest, other than moving on the player encounters to next level, the [[Highlands Passage]]. The quest display in the beheaded ghost of [[Queen Scyllaquest window]](Leoricgame was quite simple:  '''The Torture Chambers of the Mad King'''s Wife)* Battle through Leoric’s Halls of Agony.* Bonus: Kill the Cultist Grand Inquisitor. Exiting the dungeon was not a trick or a challenge, though it did require some exploration, imploring since the player random level generator scrambled it around each game. There was no key required or any sequence of levels or hidden doors or anything of that nature. Players just had to free move through the spirits of large, hellish dungeon and find the innocent people who died withinexit. Upon accepting The fastest way to find the quest, exit was to move around the Queen blesses perimeter of the player with the ability level. That was not a good way to release find the spiritsCultist Grand Inquisitor, though, since he and access to his pack of minions were always somewhere in the middle of the large level.  ==Media== A selection of images from the Halls of Agony. <gallery>File:Halls-of-agony1.jpg|Hellish dungeon is granted, as the locked heavy oak door swings open.File:Halls-of-agony2.jpg|Narrow passageway.File:Treasure-hunter3.jpg|The [[Treasure Seeker]] was found on this level.File:Blood-pit1.jpg|Pools of blood spawned zombies.</gallery>   ==References== [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-quests-and-dungeons Flux's Mega Quests and Levels BlizzCon 2010 Report].
The player must then explore the prison, experiencing flashbacks of Leoric's madness (Such as Leoric executing his wife with [[Lazarus]]), and find 5 forgotten spirits, which are placed randomly within the cells and free them.
Once this is completed, the player must battle through Leoric's Halls of Agony, and as a Bonus objective, kill the Cultist Guard Inquisitor (Completing this bonus objective may give the player a reward)
[[Category:Quests]]
[[category:levelsBlizzCon 2010]]