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The skill tree format we'll see in Diablo 3 has undergone many design changes, and is still in flux. The form seen at Blizzcon 2009 (represented by images further down this page) was thought to be fairly final, but in November 2009 Blizzard let it be known that the UI had been entirely reworked, and was now quite different.
The new skill interface, as seen at Blizzcon 2010, can be viewed to the right. It's a blurry cell phone cam picture, but it's the only one currently available. The skills/traits tabs can be seen on the top. This isn't the actual skill tree (list). This is what a player sees when they select the skill window. It shows the available skills; the ones that have skill points invested in them.
Skills are not all available at once; note the "locked" icons on the lower four skill spotsspot. This is because this character is level 9, and has only gained access to three skills, with the Clvl requirements of the Tiers at 2, 3, and 6. As soon as the character reaches level 10, a slot for a 4th active skill becomes available.
Clicking the large red button opens up the full skill listing (displayed alongside this current skills list), which shows all 25~ skills possessed by a character class. The skills are listed in tiers, without any prereqs other than Clvl. That interface is used to spend new skill points, and when a new skill is purchased, it is automatically added to the skills listed on the main skill window, seen to the right.