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Skill Runes

4 bytes added, 00:35, 26 July 2011
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The D3 Team has confirmed that the [[Mystic]] will have some [[crafting]] [[recipes]] to create new Runestones, though there are no details yet, other than that they will use old Runestones in the process. It will also be possible to [[salvage]] unneeded Runestones for magical materials, and even make new ones from scratch.
 
===Rune Storage===
In the Diablo III demo at [[BlizzCon 2008]] runes were stored in a seperate [[inventory]] grid on the skill tree menu rather than in the normal inventory. They are now stored in the main inventory, and can be stacked to save space.
So the only unexpected rune bonuses in Hydra are the 4th and 5th elemental modifiers. The +damage, +multishot, and one elemental damage type would have been expected. The other two would more predictably have granted an [[Arcane Power]] cost reduction and some sort of [[critical hit]] or death effect bonus. That they were changed to grant elemental bonuses just goes to show how much variability and variety the Diablo III team is putting into the runes.
 
 
==Rune Storage==
At the [[BlizzCon 2008]] demo, runes were stored in an [[inventory]] grid on the skill tree menu; not in the normal inventory.
 
They are now stored in the main inventory, and like runes should stack, to save on inventory space.