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Diablo 3 Basics

1,600 bytes added, 12:08, 15 September 2008
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Below This is the main '''Official Fact Sheet''' supplied of known [[Diablo III]] information. Regardless if you just heard that Diablo III is announced, or if you have been following some of the {{wl|[http://www.diii.net/ news]}}, this page should be able to get you up to date!  ==Introduction==Diablo III will follow closely in Diablo II's track, and among the most heavily prioritized functions is the isometric view, and fast gameplay. Some changes has been made to change details in the game to make it faster and more flexible, but also making players have to make choices and employ tactics rather than mindless grinding. Besides taking well learned lessons from WoW, the developers have been inspired by games such as Zelda and God of War.  ==Classes==Blizzard have confirmed that the game will ship with '''five''' character [[class]]es. Two classes have been revealed:* '''The [[Barbarian]]''' - The same character you played in [[Diablo II]], but with some [[Barbarian Skills|new skills]], and backed with power of the [[ancient]]s.* '''The [[Blizzard EntertainmentWitch Doctor]] at ''' - A new class that comes from the jungle region of [[WWI 2008Taganzi]] for , and uses [[Witch Doctor Skills|voodoo magic]] to do his bidding. One of his highlights is the [[Wall of Zombies]] spell.  ==Monsters==Diablo IIIwill have a great array of [[monster]]'s announcement, and they will employ more intelligent behaviour, and effects as well. To view a There will be more 'mini-boss' encounters that make for more detailed list of Diablo III factsepic gameplay, check out an example is the unofficial [[Diablo III Fact SheetThousand Pounder]], who isn't really a [[boss]], but a unit type. Other 'effects' include skeletons with large shields that can block and protects archers, [[ghoul]]s that climb up from sheer walls to attack you, or [[Grotesque]]s that explode into a hundred [[Lamprey]] monsters. * '''The [[Moster|Monsters Article]]''' has much more information on monsters
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