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Retribution Aura

99 bytes added, 20:35, 9 March 2011
updated skillbox
==Background==
{{SkillboxD3<!-- |gameportrait= Diablo III-->
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|active= Active<!-- |name= -->|ranks= 5Retribution Aura
|user= Monk
|treetier= Tier 6|clvl= 20
|description= Reflect damage with a holy aura.
|type= Party [[Buff|quantity= NA|effect= Party|school= ]]/[[AoE]] [[HolyDamage]]|resource= Costs [[Spirit]]|costalabaster= Unknown|cast-timecrimson= InstantUnknown|durationgolden= XUnknown|cooldownindigo= NoneUnknown<!-- |synergiesobsidian= Link them -->Unknown
}}
The Monk expends spirit to activate an aura for himself and his party that reflects damage back to attackers.
==[[Trait Synergies]]==* None No [[synergies]] with any of the [[trait]]s are yet known.
==[[Rune|Skill Rune]] Effects==* None No [[rune]] effects for Retribution Aura are known.
===Retribution Aura in Other Games===
Retribution Aura will be a familiar skill to players of WarCraft III and World of WarCraft, which was a skill utilized by the [[Paladin]] in those games.
This skill is an updated version of [[Diablo II]]'s {{iw|Paladin Paladin}} Offensive Aura {{iw|Thorns Thorns}}. Thorns only reflects physical, melee damage.
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Image:Diablo_III_Logo.jpg|Skill use 1
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==References==
* None yet.
 
 
[[category:Auras]]
{{Slave navbox Diablo III|Monk}}
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