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Desert Dervish

129 bytes added, 10:49, 17 February 2011
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The '''Desert Dervish''' is a large, powerful monster found in the desert areas of Act 2. Dervishes launch into a spinning Whirlwind attack, during which they deal heavy damage, as well as reflecting most types of projectiles. This makes them very difficult to assail during their spinning mode, increasing the pressure on players to get their attacks in during the Dervish's quiescent phase when it is largely harmless. 
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One of the more powerful monsters found on the surface of the Act 2 desert, the Dervish moves slowly and absently, seldom coming directly at the player. It waits to be attacked, and when a player closes to within range it launches into a whirlwind attack, spinning around, dealing heavy damage and knocking back any enemies in melee range. The Dervish is also capable of reflecting many types of projectiles while it spins, making it difficult for artillery characters to damage.
 
==Strategy==
The key to killing a Dervish is to stand back until it comes out of the spin, when it is vulnerable. A wise player will then quickly close in and hit it fast and hard, since it will begin spinning again after a couple of seconds. All types of spells will hurt the Dervish when it is not spinning, but when it is many projectiles are reflected away. These projectiles are still damaging; they can hurt other monsters, but they will not touch the Dervish while it is spinning.
[[File:Dervish3.jpg|left|thumb|A Dervish in no-spin mode.]]
Some spells can hurt the Dervish, though it's not always clear which. The Wizard's [[Magic Missile]] and [[Arcane Orb]]s are reflected away, but [[Electrocute]] hits the Dervish just like it would any other monster.
Dervishes have very large [[footprint]]s, and can be hit by multiple spells at once. Witch Doctors have great success against the Dervish with [[Plague of Toads]] since the Dervish is so large that 2 or 3 toads from each cast will strike it. [[Charged Bolt]] is also effective, for the same reason. Neither of these spells is reflected away, either, perhaps because they are ground-based, rather than floating?
 
==Death Animation==
* Knockback
The Desert Dervish has a knockback ability when spinning. When not spinning, there is no chance of knockback.
 
[[Image:Desert_Dervish_2.jpg|left|thumb|350px|A dervish seen in the [[Gameplay: Blizzcon 2009|Blizzcon 2009 gameplay movie]].]]