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Corpse Spiders

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'''Corpse Spiders''' is a [[Witch Doctor]] Tier 2 [[Witch Doctor skillskills|skill]] unlocked at [[clvl|character level]] 3. It summons a rotting zombie corpse from which spiders swarm out, which attack nearby enemies. 
==Background==
==Skill Design==
[[Image:Carrion_Spiders.png|thumb|left|Carrion Spiders being summoned.]]
This [[skill]] was initially called ''Carrion SpidersSpider Totem''. In the earliest version it summoned three large spiders from the earth wherever the Witch Doctor targeted the spell. They swarmed over nearby enemies, dealing poison damage.
During development in 2009 this skill was changed to Corpse Spiders, and the summon now pulled a Zombie partially out of the earth, from which the spiders burst (or were vomited) forth.
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==Skill Rank Table==
Figures * '''Rank 1:''' Summons 3 spiders to attack nearby enemies for 8-13 poison damage per hit. Cost: 12 mana.* '''Rank 2:''' Summons 4 spiders to attack nearby enemies for this skill were seen in 2009, but they are inaccurate 9-14 poison damage per hit. Cost: 16 mana.* '''Rank 3:''' Summons 5 spiders to attack nearby enemies for the final game, due 10-16 poison damage per hit. Cost: 20 mana.* '''Rank 4:''' Summons 6 spiders to changes in the number of type of attack nearby enemies for 11-19 poison damage per hit. Cost: 24 mana. (A)* '''Rank 5:''' Summons 7 spiders summonedto attack nearby enemies for 12-23 poison damage per hit. Cost: 28 mana.(A) (A) = Assumed
==[[Rune|Rune Skill]] Effects==
Only one skill * Unknown rune effect is known. It was mentioned by @Diablo in September 2010.: Creates a giant mother spider protecting her babies<ref>[http://diablo.incgamers.com/blog/comments/more-changes-to-runestones/Big Changes to Runestones]-- Incgamers 8th Sep 2010</ref>. 
<blue>New spider skill runestone effect is sick. Giant mother spider must protect her babies. --Diablo</blue>
This effect has not yet been seen, and ==Development==[[Image:Spider_Totem.png|right|thumb|The old Spider Totem Spell.]]'''Corpse Spiders''' was first revealed during [[BlizzCon 2008]]; it's not was originally known as [[Spider Totem]] (later [[Spider Statue]]) and was on the [[Plague Skill Tree]] (itself later renamed to [[Zombie Skill Tree]]). It worked like a trap (the {{iw|Assassin Assassin}} skills from [[Diablo II]]) with a radius of poison damage. When cast a small totem would appear out of the ground, from which rune creates ithundreds of small spiders would emerge, and swarm over nearby monsters, dealing poison damage.
By [[BlizzCon 2009]], this skill had changed dramatically. Renamed to [[Carrion Spiders]] and moved to the [[Voodoo Skill Tree]], it had a completely different visual. [[Flux]] tried it in the gameplay demo, and described it:[http://diablo.incgamers.com/blog/comments/d3-character-panel-skill-improvements/]
<blockquote>''This skill is now called Carrion Spider, a summoning spell that causes a human corpse to erupt from the ground. This gruesome zombie sits up out of the earth and vomits out a large, milky-colored spider, before sinking back into the ground and vanishing from sight. The spider then functions as a minion, racing over to an enemy and latching onto them, dealing considerable poison damage for some duration of time. The spell can be cast repeatedly, just to watch the gruesome zombie animation, and sometimes the spider actually bursts through the zombie corpse’s chest, rather than waiting to be vomited up.</blockquote>
==Development==During BlizzCon 2009's [[ImageBlizzCon_2009_Panel:Spider_Totem_Diablo_3_Heroes_and_Monsters|Heroes and Monsters panel]], the development team discussed the changes made to it.png|right|thumb|The old Spider Totem Spell.]]''Corpse Spiders'' was seen had a noisy look, a player would cast this in every Diablo III game demo to datea combat situation, and the entire screen was changedfilled with small spiders which made it hard to concentrate. Also, balancedthey didn't like the totem thematic, renamed and moved, according to as the latest demoWitch Doctor is more dark than that. This skill was first revealed during  For [[BlizzCon 20082010]], at that time, and up to [[BlizzCon 2009]], it the name was known as Spider Totem and worked differently. It worked like a trap changed (the {{iw|Assassin Assassin}} skills from Diablo IIonce again) with a radius of poison damageto Corpse Spiders. When cast a small totem would appear out of Although available in the groundgameplay demo, from which hundreds it wasn't one of small spiders emerge, and swarm over nearby monsters, dealing poison damagethe Witch Doctor's starting skills.
During BlizzCon's 2009 Heroes and Monsters panel, ===Previous Versions===See the development team addressed the spell, revealing it's flaws and the changes made to it. The [[Witch Doctor skill archive]] for more details on previous versions of Corpse Spider (or [[Spider Totem had a noisy look]], a player would cast this in a combat situationor [[Spider Statue]], or [[Carrion Spiders]]) and the entire screen was filled with small spiders which made it hard to concentrate. Also, they didn't like the totem thematic, as the other Witch Doctor is more dark than that. They addressed the flaws by making a preset amount of bigger spiders (which are creepier) emerge from the mouth of a zombie that came out of the groundskills.
==Media==
You can find pictures in the Diablo 3 III screenshot and picture gallery:* [http://wwwdiablo.diiiincgamers.netcom/gallery/ Diablo 3 III screenshots and pictures]* [http://diablo.incgamers.com/gallery/search.php?keywords=Corpse+Spiders&cat=all '''Corpse Spiders''' specific gallery contents] 
==Related Articles==
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==References==
<font size="-3"><references /></font>* [http://wwwdiablo.diiiincgamers.netcom/blog/comments/witch-doctor-gameplay-report/ BlizzCon 2008 Witch Doctor Gameplay Report]* [http://diablo.incgamers.com/blog/comments/full-witch-doctor-skills/ BlizzCon 2009 Full Witch Doctor Skill Trees and Stats]* [http://diablo.incgamers.com/blog/comments/d3-character-panel-skill-improvements/ BlizzCon 2009 Heroes and Monsters Panel]
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