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'''Disintegrate''' is a [[Wizard]] Tier 5 [[Wizard skills|skill]] unlocked for the at [[Wizardclvl|level]] at level 14, doing damage to opponents in an [[AoE]] line. It's a [[signature skill]] of the Wizard.
The skill works like a laser beam, firing a straight line of Arcane damage that moves instantly from the Wizard's hand to the edge of the screen. This makes the spell reach the enemies faster than any other spell in the game, and its ability to pass through as many targets as are in the way gives it impressive piercing ability.
The drawbacks are fairly low damage, especially to targets behind the front row, and the fact that the Wizard is stuck in place while casting it.
|active= Active
|name= Disintegrate
|ranks= 15
|user= Wizard
|tree= ArcaneTier 5
|description= Emanate a beam of pure energy dealing X arcane damage per second. Damage is modified to 80% each time the beam passes through the target.
|type= Direct Damage
|quantity= 12 damage/sec
|effect= Line [[AoE]]
|school= [[Arcane]]|resource= [[ManaArcane Power]]
|cost= 12/sec
|cast-time= Instant
A [[Wizard]] can call forth a torrent of Arcane energies to make matter simply vanish.
==Skill Design==
[[Image:Wiz-disintegrate1.jpg|thumb|left|300px|Disintegrating from within [[Slow Time]].]]
Disintegrate fires a red, ruler-straight laser beam of [[arcane]] damage, striking everything in a line [[AoE]] right to the edge of the screen. The beam remains active as long as the mouse button is depressed ([[mana]] permitting), and can be moved around in all directions, emanating out from the stationary Wizard like spikes from a hub.
===Double Damage Upon Target Lock===
[[File:Disintegrate-tutorial.jpg|thumb|400px350px|Disintegrate [[critical hit]] tutorial.]]
As pointed out by Madmaxio and Arkadier in a forum thread<ref>[http://diablo.incgamers.com/forums/showthread.php?p=7719882#post7719882 Diii.net forum thread] - IncGamers November 4, 2010</ref>, Disintegrate kicks into a higher level of damage once it's been locked onto the same target for more than about half a second. This is usually indicated by the red beam turning purple, but in some sequences the double damage kicks in without the beam changing color at all. It's unclear if this is a graphical bug, or if there are two mechanisms to deal double damage with Disintegrate: critical hit AND longer time locked onto target.
A few hits have been seen that seem to jump to quadruple damage, which might be a rare bonus from a lengthy lock on as well as a critical hit. This is still a subject of much debate, as contradictory evidence can be found in screenshot sequences taken from gameplay movies. See [http://diablo.incgamers.com/forums/showthread.php?p=7719882 the Wizard forum thread] on Diii.net for more details and images.
That Disintegrate deals extra (double?) damage when it's locked has not yet been listed in the skill's in-game description, but it is an original feature of the skill, discussed by the developers since their earliest comments on the skill.<ref>[http://news.bigdownload.com/2008/10/10/diablo-3-class-panel-notes/ Blizzcon 2008 Panel Notes] - Big Download, October 10, 2008</ref>
::The next spell, Disintegrate, was described as the ultimate face melting skill, and introduces a new mechanic. When you use Disintegrate, you will begin to emit a jet of searing red heat for as long as you hold down the mouse button. By sweeping the mouse around, you'll change the direction of the beam. The longer the beam holds on a specific enemy, the more damage it will do to that enemy.
==Skill Rank Table==
* '''Rank 1:''' 12 damage per sec. 12 Arcane Power per sec.
==[[Image:Wiz-disintegrate1.jpg|thumb|350pxRune|Disintegrating from within [[Slow Time]].Skill Rune]]Effects==::''On the other hand, Disintegrate was not very effective against larger targets. * [[BossObsidian rune]]es or big [[monster]]s were hurt by it, but not nearly as badly as other spells hurt them. It's said that Disintegrate increases in damage the longer it's trained on the same enemy. I was never able to test that out : Short range (it killed all the small stuff and ranged attackers too quicklymelee style), and it's not listed in the spell's hover description, but even if it's true, it's hard to use this spell for cone-shaped beam that purpose when you're playing alone. Big monsters don't stand back and let you fry them; they rush up to attack you, and up close [[Spectral Blade]] or Magic Missile did far more deals very high damage than Disintegrate. I don't think Disintegrate would be a great choice against a powerful ranged enemy either, such as a boss pack of archers, since while it would be useful to kill them, you have to stand still while you're using it, and their arrows would pin cushion you in the meantime.'' * Unknown rune::''That's one of the most interesting things about using Disintegrate; that it's more effective if you're not moving. But Wizards seldom have that luxury, at least not when they're playing alonelowered Arcane Power cost. A solo Wizard is a hit and run machine, throwing [[magic]]al projectiles, rushing back or to the sides to dodge returned fire, darting in to land a few Spectral Blade strikes, etc. Disintegrate looks like it'll be very useful against weak, ranged attackers, or else will be best used in a multiplayer game, when some other character is up front tanking, giving the Wizard the freedom to pour this one on non-stop.'' ===Blizzcon 2010 Arena Demo===
[[File:Disintegrate-purple.gif|thumb|300px|Disintegrate, recolored Arcane style.]]
Not as bad as the [[art controversy]], but some fans complained Disintegrate looks too much like a fire spell. [[Bashiok]] replied to this feedback by saying:<ref>[http://www.diii.net/blog/comments/bashiok-on-arcane-spell-colors/ Bashiok Forum post] - IncGamers July 8, 2009</ref>
==Development==
'''Disintegrate''' was first shown at [[BlizzCon 2008]] when the [[Wizard]] debuted, at that point located at Tier II in the [[Arcane Skill Tree]]. [[Flux]] described using it:[http://diablo.incgamers.com/blog/comments/wizard-gameplay-report/P2/]
<blockquote>''That’s one of the most interesting things about using Disintegrate; that it’s more effective if you’re not moving. But Wizards seldom have that luxury, at least not when they’re playing alone. A solo wizard is a hit and run machine, throwing magical projectiles, rushing back or to the sides to dodge returned fire, darting in to land a few Spectral Blade strikes, etc. Disintegrate looks like it’ll be very useful against weak, ranged attackers, or else will be best used in a multiplayer game, when some other character is up front tanking, giving the Wizard the freedom to pour this one on non-stop.</blockquote>
[[File:Disintegrate-arena2.jpg|thumb|300px|Dueling Wizard action.]]
It was slightly changed in the [[BlizzCon 2009]] demo, where it received a small boost in damage and mana cost. It was also boosted up to Tier IV, unfortunately putting it out of reach of players.
<blockquote>'''Previous Versions:'''* [[Disintegrate (BlizzCon 2008)]]Very useful blasting, instant speed to the edge of the level, but it requires a clear line or sight, and it holds the Wizard in place while using it. Smart Wizards I saw used it a lot, but in bursts. Any time they had a clear shot they’d cook someone from a distance, ideally over one of the openings in the ground. The damage per second wasn’t huge, but it added up and was very easy to hit with.</blockquote>
* See the [[Wizard skill archive]] page for more info on how skills where originally organized.
{{clear}}
==Trivia==
With Diablo III, Blizzard have looked more at the traditional Dungeons & Dragons pen & paper RPG for inspiration. The The Disintegrate spell is one of the "trademark" D&D spells, which name is likely taken in tribute to the pen & paper RPG.
==Media==
You can find pictures in the Diablo 3 screenshot and picture gallery:
* [http://wwwdiablo.diiiincgamers.netcom/gallery/ Diablo 3 screenshots and pictures]* [http://wwwdiablo.diiiincgamers.netcom/gallery/showgallerysearch.php?keywords=Disintegrate&cat=all&six=10&y=8 '''Disintegrate Disintegrate-''' specific gallery contents]* [http://www.blizzard.com/diablo3/characters/wizard.xml Disintegrate video]
<gallery>
File:Disintegrate-tutorial3.jpg|Sequence of Disintegrate in the Arena.
</gallery>
[[Image:Wiz-disintegrate3.jpg|center|thumb|600px|Disintegrate in character artwork by Blizzard artist [[Josh Tallman]].]]
==Related Articles==
* [[Disintegrate (BlizzCon 2008)|Disintegrate]]-- Original page.
==References==
<font size="-3"><references/></font>
* [http://diablo.incgamers.com/blog/comments/wizard-gameplay-report/P2/ BlizzCon 2008 Wizard Gameplay Report]* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report]
{{Slave navbox Diablo III|Wizard}}