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Firebats
,added 2010 hands-on report
'''Firebats''' is a [[Witch Doctor]] Tier IV 4 [[Witch Doctor skills|skill]] of the unlocked at [[Witch Doctorclvl|character level]]10. It casts forth a spray of flaming bats, which deal substantial fire damage to enemies in the vicinity.
|quantity= Duration
|effect= Cone
|school= [[Fire]]
|resource= [[Mana]]
|cost= 120 mana/sec
==Skill Rank Table==
* '''Rank 1:''' A swarm of fiery bats burn enemies in front of you for 10 fire damage per second. Cost: 120 mana.
* '''Rank 2:''' A swarm of fiery bats burn enemies in front of you for 20 fire damage per second. Cost: 120 mana. (A)
* '''Rank 3:''' A swarm of fiery bats burn enemies in front of you for 30 fire damage per second. Cost: 120 mana. (A)
* '''Rank 4:''' A swarm of fiery bats burn enemies in front of you for 40 fire damage per second. Cost: 120 mana. (A)
* '''Rank 5:''' A swarm of fiery bats burn enemies in front of you for 50 fire damage per second. Cost: 120 mana. (A)
(A) = Assumed
==[[Synergies]]==
[[File:Firebats3.jpg|thumb|350px|Firebats swarm a [[Cultist]].]]
No other skills directly boost or synergize with Firebats.
The [[Witch Doctor traits]] may provide some direct boosts, though. Only one is known thus far:
* [[Plagued]] -- This Clv Clvl 43 trait increases the damage done by "Animal and Plague skills."
==Runestone [[Rune|Skill Rune]] Effects==The specific runes that grant * Unknown rune: boosts the bonuses are not yet knownrange and damage of the Firebats.* Unknown rune: turns Firebats into a sort of defensive field, but some of their bonus properties have been observedwith the bats constantly swarming around the Witch Doctor and only extending out to damage enemies when they move into melee range.
==Development==
''Firebats'' was first seen in the [[WWI 2008]] build. It was originally located in the [[Spirit Skill Tree]], then moved to the [[Voodoo Skill Tree]]. Skill , before skill trees were removed before Blizcon entirely. The skill's damage and range was lowered with the introduction of Runestones; unmodified Firebats were much less effective in the [[BlizzCon 2010]] build than they had been back in 2008. [[Flux]] commented on using this skill:[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-witch-doctor]
<blockquote>The other interesting thing about this skill's damage and range was lowered with the introduction of Runestonesfiring mechanism. You couldn’t click it. If you did nothing would happen. Literally; unmodified Firebats were much less effective in sometimes one bat would squeak out, but usually not even that. The spell dealt very good DoT, but you had to hold down the 2010 Blizzcon build than they mouse button to let the bats flow forth. It took a second or two for the full flow to get going, and once it did the damage was great, but you had been back in 2008to commit to using it. </blockquote>
==References==
* [http://wwwdiablo.diiiincgamers.netcom/blog/comments/full-witch-doctor-skills/ Full Witch Doctor Skill Trees and Stats] * [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-witch-doctor BlizzCon 2010 Witch Doctor Hands-on Report]
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