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Resist Aura

49 bytes added, 21:27, 3 February 2011
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skill page consistency
'''Resist Aura''' is a [[TierMonk]] Tier 7 [[Monk skills|skill]], which requires a unlocked at [[clvl|character level]] of 26. This is a [[spirit]] skill.<br>The Monk activates an aura that increases the party's resistances.<br>This skill is one of the Monk's [[Aura]]s.
|quantity= NA
|effect= Party
|school= [[Holy]]|resource= [[Spirit]]|cost= XUnknown
|cast-time= Instant
|duration= X
}}
The Monk expends spirit to activate an aura that increases resistances for himself and his party.
 
==Skill Design==
This [[skill]] first appeared at [[BlizzCon 2010]]. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree. <br><br>
This is the last [[aura]] available to the Monk. Auras operate differently than in [[Diablo II]] where they are not a passive skill skills that simply require being the chosen skill on the hotbar. Auras in Diablo III are active skills that need to be casted, and they offer a short-duration bonus upon casting that varies depending on the aura. It is unknown how long the duration of the aura is, if it needs to be re-casted to keep the effect, and if there are any cooldowns.<br><br>
==Skill Rank Table==
* '''Rank 1:''' The Monk creates an aura that protects him and his allies, increasing all resistances by X points. For the first X seconds after this aura is activated, all resistances are increased by an additional X points.
 
 
 
==[[Synergies]]==
* None known.
==[[Rune|Skill Rune]] Effects==
* None known.
 
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