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→Class Design
==Class Design==
[[File:Demon-hunter-art1.jpg|left|thumb|150px|Demon Hunter artwork.]]
Blizzcon 2010's Gameplay Panel called "A Hero Emerges" was dominated by the Demon Hunter's Class Design. The Demon Hunter fills out the rpg-archetype of a conventional ranged class, using ranged weaponry mostly and primarily. She is designed as a sort of "Bounty Hunter", preparing for battle and therefore using gadgets and traps as well.