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Combo skills are a class of [[Monk skills|Monk skill]] that are used to power up his [[Spirit]] in order to use his other, more powerful attack and defense skills.
The variety of combos vary widely, with offensive, defensive, and other specialized bonuses from the various stages.
A skilled Monk player looking to maximize the damage would want to use the first two stages of a combo like [[File:Monk-exploding-palm.jpg|thumb|350px|Way of the Hundred Fists]] or [[Sweeping Wind]], then switch to Exploding Palmfor the ''coupe de grace''s third stage makes a mess.]]Only a few Monk skills have yet been revealed, so expect more in the final game. Click the skill names to see full articles on each, with screenshots and much more infohit.
==Monk Spirit Skills==Spirit, which the game developers often single out[[Way of the Hundred Fists]] -- A fast series of attacks strikes enemies in front of you.* First hithttp: A short range dashing attack that deals X% weapon damage//diablo.* Second hit: Attack rapidly Y times for 8% of weapon damageincgamers.* Third hit: Attack all com/blog/comments/blizzcon-2010-interview-jay-wilson-diablo-esp/] as the resource they think is working best, is generated by striking enemies near the monk for Z% of weapon damage[[combo skills]] and expended using other offensive and defensive skills.
The only known [[Monk Skills]] with any boosting effect on Spirit are the combos. Each of these adds a set amount of Spirit to the pool.
* [[Hands of Lightning]] --Combo that deals 3 punches with substantial bonus lightning damage.
* [[Long Reach]] -- Combo that strikes multiple enemies with greater than [[melee]] range.
* [[Crippling Wave]] -- Combo that slows and dazes enemies.
* [[Dashing Strike]] -- Combo that allows the Monk to move very quickly across long distances to the enemy. (Under construction.)
* [[Way of the Hundred Fists]] -- Combo that deals many powerful hits to all enemies in the vicinity.
* [[Exploding Palm]] -- Combo that time bombs enemies, triggering them to explode and damage all nearby enemies upon their death.
* [[Sweeping Wind]] -- Combo that hits all nearby enemies multiple times.
==Monk Spirit Traits==
Only one of the [[Monk Traits]] has a Spirit function at this point. The Monk's Traits were far from finalized as of Blizzcon 2010 though, so changes to this list are to be expected.
* [[True Spirit]] -- Increases Spirit regeneration.
==Combos Charge Up SpiritDevelopment==
::'''Jay Wilson:''' The Monk has Spirit. That’s the resource we’re happiest with. He came together very quickly. His [[combo]] moves generate spirit, and that’s used for signature moves he does. He can’t do them very often. But they’re great attacks, escapes, and some are recovery moves. That one worked out really well.