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Traits

6 bytes added, 01:41, 23 November 2010
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<ref>[http://diablo.incgamers.com/blog/comments/blizzcon-interview-jay-wilson-g4tv/ Jay Wilson Interview @ BlizzCon 2010] - IncGamers transcript of G4TV interview, October 25, 2010</ref>
::<blue>Jay Wilson: We wanted more customization, and we wanted customization that really spoke to the idea that, ‘I’m going to roleplay my character and focus in one area.’ Skills are really awesome, but when players think of who they are as a character, they don’t tend to think of, “I like to Whirlwind.’ They’ll use [[Whirlwind]] with their Barbarian, but it’s not how they define themselves. They think, ‘I’m a Barbarian who’s exceptionally strong or exceptionally tough!’ And that’s what traits are. The affect the core attributes of your character to let you customize and expand them.  ::For the [[Barbarian]] a we can focus on [[Inner Rage]], which really defines who he is. For the [[Wizard]] we can focus on something more magical in nature. So it’s a great opportunity to tell the player more about their character.
For the [[Barbarian]] we can focus on [[Inner Rage]], which really defines who he is. For the [[Wizard]] we can focus on something more magical in nature. So it’s a great opportunity to tell the player more about their character.</blue>
==Traits Master List==