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→Skill Design
==Skill Design==
This skill puts turns the word "Overpowered" Barbarian into a furious killing machine with bonuses to shamephysical damage-dealing stats, causing all of the Barbarian's hits to be critical hitsand it also adds defensive bonuses as well. This skill is really the definition It provides a way of the Berserker skill tree. Alsodisposing tough monsters quickly, such as bosses or minibosses, and according to the description of the skill indicates that there will be enemies with ability it also provides a way for the Barbarian to break physical damage immunitiesof monsters, making this skill, magically enchanted weapons and magic damage skills the albeit only way to defeat themfor a short duration. We are only sure of the stats on rank 1 of One could argue that this skill, it is hard to imagine what a very good demonstration of the stats will be on higher levels. The only thing hard about this skill is the 12 second duration, make those seconds count. This is the best skill in design philosophy of the Berserker skill tree, with a whooping cost of 3 Fury Orbs at once. This skill where there is probably made to take care of bosses and other very hard enemies, like with damage immunityno such thing as too much power.
We are only sure of the stats of rank 1 of this skill, and that before the disposal of the "traffic light" fury-system this skill used to require 3 fury orbs (which was maximum).
==Skill Rank Table==