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Class-Specific Weapons

71 bytes added, 21:39, 6 November 2010
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<ref>[http://xxx.com/ Jay @ BlizzCon 2010] - IncGamers October 25, 2010</ref>
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Numerous types of [[weapons]] (but not [[armor]]) are restricted to certain classes in Diablo III. The developers have given two reasons for this limitation. They want weapons to be appropriate for the classes that can use them, and it would be a huge amount of more work to make animations for every item on every character, and as seldom as some classes would use some item types, the development time is better spent working on other aspects of the game.
===Monk Weapon Choices===
All of the classes in Diablo III are limited in their weapon choices, the Monk more than most, as of February 2010. <ref>[http://diablo.incgamers.com/blog/comments/699367Bashiok forum post]- IncGamers February, 2010</ref>
::[[Bashiok]]: Currently our list of weapons the monk class can use is one handed [[swords]], [[polearms]], combat [[staves]], and [[fist]] weapons. That could potentially change, but its probably pretty likely those will be the weapons the monk can equip. The flavor of the monk we’re working on now is a very strong connection between a small and focused group of weapon types, and the skills that use them.
==Evolution and Changes==
The list of what can and can't be used continues to evolve. Monks could not use shields as of March 2010, but by August of that year the Monk was seen using one in the [[Artisan Video]].<ref>[http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-3-class-specific-weapons/Bashiok forum post] - IncGamers March 2010</ref> 
::''Like, whoa…whoa…whoa….a shield is not a class specific item. A shield is something that any sane person would carry into battle, regardless of gender or class…and it’s quite an unreasonable restriction if you ask me.
Expect additional changes as development continues, and quite likely there will be more such changes in expansion packs as well.
 
 
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