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'''Respec''' is slang for '''respecialisation''' and refers to a game feature that allows players to partially or completely reallocate the points they have spent in various [[skill]]s, 'talents', 'attributes', 'feats' or other character values. Respeccing in Diablo 3 will allow players to reallocate most or all Most modern RPGs (including [[World of their skill points, thus allowing high level characters to change their play styleWarcraft]]) have respecs of some kind.
Respecs are a player-friendly were not allowed in Diablo 2 until the feature found was added in most RPGs, notably Blizzards MMORPG, [[World of WarCraft]]the v1.13 patch.
==Diablo III Respecs==
The Diablo 3 designers have committed to including some form of respecs in the game, though the precise mechanism remains to be determined. Game Director [[Jay Wilson]] has said [http://g4tv.com/games/pc/28197/diablo-iii/articles/68225/BlizzCon-2009-Diablo-III-Game-Director-Interview/] that respecs will be one of the main [[gold sink]]s in Diablo 3, but no other details are yet finalized.
Diablo 3 Community Manager [[Bashiok]] addressed this issue described their design concept behind respecs in BlizzCast #13, in September February 2010. [http://diablo.incgamers.com/blog/comments/blizzcast-13-is-live/] ::We’re still working on the respec system for Diablo III. For those who haven’t seen the Diablo II 1.13 patch the respec system in there, which is still on the PTRs by the way (or maybe not), is you can get three different respecs by completing the Den of Evil quests and then any additional ones beyond that by picking up item drops from bosses and added using the horadric cube to combine them. ::For Diablo III we don’t have it really nailed down yet but some of the main points we do want to hit are that it’s more than just a bit gold cost for changing your mind. Although that will be a major component of it. That it’s targeted for specific skills so you’re not resetting your entire skill tree, but you’re able to target specific skills to reset those ones specifically. To also scale the cost of detail about how respecs respecing so early on in the game it’s cheaper and easier to respec and as you go farther into the game it will be obtained harder and more expensive. ::And all of those things together make it a very challenging system to implement, hitting all of those notes. And those are all pie in the sky, I guess, hopefuls for the respec system we may not get all of them in. We don’t have any specifics on what the actual respec system will have but those are sort of what we’re shooting for and of course it’s all up in Diablo IIIthe air still. [[Bashiok]] again spoke on respecs in September 2010.
::'''Bashiok:''' We don't plan to have full resets, they'll be per-skill (if it goes as currently planned), and we don't plan to allow them to be easily obtained. Probably similar to the Diablo II 1.13 respecs a couple will be easy, or granted through quest rewards, but the idea is to involve some amount of rarity, cost, something. What that balance will shake out to mean... I don't know.
==Diablo II Respecs==
* '''{{iw|Respecialization Diablo 2 Respecialization}}
::'''''in.Diablo.d3: '''If you could only change one thing from D2 to make D3. What would be the thing?
::'''Jay Wilson: '''*happy and eager* I already did it. Respecs. My design team worked with the D2 patch guys. We highly encouraged it, they did the work.
==Diablo I Respecs==
In [[Diablo I]] spell levels were gained by reading books, and higher level spells were always better (aside from a bug with Mana Shield in earlier versions). There was therefore no need for respecs, and they weren't anything any player ever wanted or thought about.
[[Category:Skills]]
[[Category:Reference]]