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::Most of our focus on Diablo 3 is as a [[trading]] game. So, if you take trading out of the item space, you ruin the core of the game. Finding a really great item that is not for you is still a great event because it means you have a bartering tool to get the item that you do want. We definitely want to make sure that that still exists.
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'''Bind on Pick-up ''' refers to items [[item]]s that a [[character ]] can not drop or trade to other charactersor drop on the ground for others to pick up. These "bind" or stick become [[soulbound]] to a character as soon as they are picked up.
==BoP In Diablo 3==The only BoP items in ''[[Diablo 3 ]]'' are [[quest items, things item]]s that are not used or equipped, but that must be held in the [[quest]] items [[inventory]] tab and that are needed to complete quests. These items vanish as soon as the quest is completed, or once the character abandons the quest.
==Blizzard Comments==
Jay Wilson spoke on this issue at [[BlizzCon 2009]]. [http://g4tv.com/games/pc/28197/diablo-iii/articles/68225/BlizzCon-2009-Diablo-III-Game-Director-Interview/]
::'''[[Jay Wilson spoke ]]: '''We have no “[[Soulbound]]” or bind-on this issue at Blizzcon 2009-pickup, except for quest items. We do have [http://g4tv.com/games/pc/28197/diablo[Bind on Equip|bind-iii/articles/68225/BlizzConon-2009equip]] for the highest end items in the game. We targeted, roughly, any item above level 85. These we will do as bind-Diabloon-IIIequip. The reason for this is that we want people to be able to trade them, but we also want to remove the [[end game|high-Gameend]] items from the economy. One of the greatest ways that you can do that is with bind-Directoron-Interview/equip. What we don't want is to have a situation where you find something on the ground like, “Oh, man. This would be a perfect weapon for my [[Monk]]. Oh, but I just picked it up and now it's on the wrong character.” We don't want that at all.
::Most of our focus on ''[[Diablo 3]]'Jay Wilson: '''We have no “Soulbound” or bind-on-pickup, except for quest items. We do have bind-on-equip for the highest end items in the is as a [[trade|trading]] game. We targetedSo, roughly, any if you take trading out of the item above level 85. These we will do as bind-on-equip. The reason for this is that we want people to be able to trade themspace, but we also want to remove you ruin the high-end items from core of the economygame. One of the greatest ways Finding a really great item that is not for you can do that is with bind-on-equip. What we don’t want is to have still a situation where great event because it means you find something on the ground like, “Oh, man. This would be have a perfect weapon for my Monk. Oh, but I just picked it up and now it’s on bartering tool to get the wrong characteritem that you do want.” We don’t definitely want to make sure that that at allstill exists.
==Reference==
* [http://g4tv.com/games/pc/28197/diablo-iii/articles/68225/BlizzCon-2009-Diablo-III-Game-Director-Interview/ Game Director Interview]
[[category:referenceGlossary]]
[[category:items]]