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The Lost Girl

1 byte removed, 13:23, 25 January 2010
The Betrayer
There were two possible themes to this encounter, though both ended the same:
* # If the player had come straight from witnessing Varna's death, Zakarwa was angry and full of despair. He cried out excuses to justify his evil acts; said he'd had to do it or else his town would have been massacred and turned into another [[Alcarnus]], and finally went crazy and tried to run away.
# If the player had returned to the Enclave of Khamsim after witnessing Varna's death and spoken to her denial-rich father, Zakarwa was more repentant and depressed. In that dialogue he explained his actions, soon grew remorseful and pathetic, and wound up begging to be put out of his misery.
In both scenarios, killing Zakarwa was the solution. He did not fight back, and usually wound up running in circles, sobbing hysterically. He was an easy kill, taking just a few hits from any character. He seemed to be programmed to always die with a [[critical hit]] bonus/animation, and no matter what finished him off, he would explode or be sent flying backwards, leaving a long streak of blood on the ground.
 
===The Village===