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Slow

179 bytes added, 17:40, 4 December 2009
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A slow debuff can be applied through a direct [[skill]] or environmental effect, or through one or several [[AoE]] effects.
 
 
A [[root]] effect is different only in that the movement impairment is 100%. The target is stuck to the ground. A root status effect rarely means the attack speed is decreased.
[[Category:Reference]]
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