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Monster modifier

753 bytes added, 23:46, 25 September 2009
Big overhaul
We Monster modifiers are additional traits that monsters can have not received any confirmation that there will be '''monster attributes''' for , usually making them more powerful. They come in two known varieties: some, usually called prefixes, appearing before a monsters name (like Champion) and some appearing below a monsters name, called titles, like Doppelganger. [[Diablo IIIUnique]] like s almost always have a modifier- in fact, it's so far been quite rare for a non-unique to have a modifier.  Most known information about Monster Modifiers comes from Zagreus's forum post, seen [[Diablo II]http://forums.diii.net/showthread.php?t=739806&page=3 here]. You can read An official post about Monster Modifers is supposedly coming in the D2 {{iw|Monster_Modifiers monster attributes}} next few days. == Known Prefixes == '''Champion''': '''Fanatic''': '''Possessed''': == Known Titles ==  '''Electrified''': '''Plagued''': '''Fast''': '''Magical''': '''Frozen''': '''Stoneskin''': '''Cold Aura''': '''Doppelganger''': The Doppelganger title causes an enemy to get an idea create duplicates of how the system is likely itself, similar to work. The only known information we have is from the [[WWI 2008Wizard]] 's [[gameplay videoMirror Image]]skill, and that one do damage, until the enemy is killed. The duplicates are assumed to not spawn duplicates as informative as you might thinkwell'''Molten''':  '''Powerful''':
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