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Buff

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A '''buff''' is generally a non-permanent attribute added to a unitcharacter or minion, affecting it directly or indirectly for a period of time in a positive manner. Such an effect The direct opposite of a buff is the a [[Barbariandebuff]] [[Battle Cry]] ability to strengthen other characters. It applies to a single target, or targets in an [[Area of Effect]] that works similarly, but it retain this "buff" even when they move aroundhas direct/indirect ''negative'' effects on the recipient.
The word can also be used to describe how a patch changes stats in the game. If a monster get +1 damage, that is a small buff for that monster.
Buffs are generally applied by a [[character]] or [[monster]] of [[caster]] type, or some effect in the game like a [[shrine]] of some sort.
==Examples==
An example of a straight forward buff is the [[Barbarian]]'s [[Battle Cry]] skill to strengthen himself and other characters. It applies to a single target (the Barbarian), or targets in an [[Area of Effect]] but it retain this buff even when they move around.
The direct opposite Other [[item]]s, like [[potion]]s or [[scroll]]s can also give the character a buff, as can [[shrine]]s.  Buffs are generally applied by a [[character]]/[[monster]] of [[caster]] type, or some effect in the game like a buff is [[shrine]].  ==Visual Representation==Some buffs, are represented by visual effects on your character, Glowing arms, an orb over his/her head or a halo surrounding your torso. However, every game has its own approach to buffs, [[debuffWorld of Warcraft]]displays buffs on the character, but not all. While some buffs give effects to the character, it is hard to keep track which ones affect what, and are they active at the moment. In World of Warcraft, Buffs are displayed in the top right corner, to the left of the minimap, in the form of icons. These icons can be customized in the options or by various addons that works similarlychange the user interface (UI). In [[Diablo II]], but has direct/indirect buffs weren''negative'' effects t represented by icons anywhere on the UI, they were represented on the recipientcharacter only.[[Diablo III]], however, will have dedicated icons representing active buffs, their duration and their purpose. The icons will be located above the skill bar, next to the [[health]] orb. So far, only a limited selections of buffs are known.  ===Buffs Seen So far===*Fortune: A 60 second buff, given from a [[Shrine]] that increased the chance for a character to find magic [[item]]s and [[gold]].*[[Ice Armor]]: A 3 minute buff, given by a [[Wizard]], that slowed the attack and movement speed of anyone who attacked the Wizard (It is unknown if this buff can be given to allies).  ==References==*http://www.gametrailers.com/video/gc-09-diablo-iii/54516  [[category:Interface]][[category:Reference]]
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