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Monk

4 bytes removed, 22:54, 25 August 2009
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Combat System: wrong number of combos, the right number is 4*3*2
===Combat System===
[[Image:Monk - Way of a hundred fists.jpg|thumb|left|[[Way of the Hundred Fists]] in action.]]
The Monk's concept was that of a fighting game character, where the player could create combos by pressing the right buttons at the right time. This being not so different with the Monk, as almost all skills have 3 stages. Each stage of each skill performs a specific action. The player can chain these stages into a combo, being able to create 12 24 different combos from only 4 spells. In addition to that, many custom combos can be made that fit the player's style of combat.
During the BlizzCon 2009 Diablo 3 Heroes and Monsters panel, it was said that the combat style was influenced by the combat styles of the Assassin in Diablo 2: Lord of Destruction and the Rogue class in World of Warcraft.
 
 
 
 
==Attributes and Skills==
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