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Force Without Thought

629 bytes removed, 16:03, 24 August 2009
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|active= ActivePassive
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|ranks= 135
|user= Monk
|tree= ConjuringgTree A|description= SuperdescriptioneCounteract enemies without interrupting the normal flow of your attacks. When you dodge you automatically counter act the attacker for a percentage of your normal weapon damage.|type= Direct Reactive Damage / Buff / Defensive / Healing / HoT / DoTBoost<!-- |quantity= 10 damage-->|effect= Self / AoE (+shape) / Line / Bolt|school= Arcane / Elemental (each) / Nature / Life / Physical<!-- |resource= Mana Fury--><!-- |cost= 15--><!-- |cast-time= Instant--><!-- |duration= None|cooldown= 1.5 sec--><!-- |synergiescooldown= Link them -->|synergies= None
}}
The [[Monk]] creates a state of mind where he automatically manages to counter any hit on himself with at least a weak hit back to his opponent where the enemy opened his defences in order to hit the Monk.
 
''Use this space to fill up with a lore background description of the spell.''
 
''If it starts to become pages and pages, you might want to shorten it and make a new lore article, something like [[Magic Missile (lore)]].''
 
''Background can just be a description of the spell from the character's perspective. No "lore" is really needed.''
 
''Example for passive skill:''
 
Studies for a [[Wizard]], in how to increase the efficiency of her spells.
==Skill Design==
''Explain the basic design of the skill. Why is it madeNot much to say about this one, what does since it do, what motivates had a point in it, and how would you describe it best I never added any more to see if I could discern the improvement. The [[Monk]] hits so people understand fast and was overpowered for the fundamentals of the skill? Adding quotes from Blizzard is ok, but better if you write [[BlizzCon 2009]] build that needing to dodge or getting your ownhits interrupted wasn't a real major problem.''
''Feel free to create subheadings if specific topics need extra attention.''
==Skill Rank Table==
* '''Rank 1:''' Counteract 10% of normal weapon damage.
* '''Rank 2:''' Counteract 20% of normal weapon damage.
* '''Rank 3:''' Counteract 30% of normal weapon damage.
* '''Rank 4:''' Counteract 40% of normal weapon damage.
* '''Rank 5:''' Counteract 50% of normal weapon damage. (presumed)
==Skill Rank Table==
''Put a table of the skill rank and damage/mana/fury per rank.''
* '''Rank 1:''' Description.
Only Rank 1 is currently known.
==Synergies==
''List and explain other skill's synergies, as well as any items or mechanics that might be particularly popular with this skill.''
 
* None known.
==[[Rune|Skill Rune]] Effects==
''List all known rune effects''
 
* None known.
==Development==
''Mention when the skill was revealed, and any other changes that has been made to the skill during development. Any general changes to skills concerning all [[class]]es you can add to the [[This skill]]s article.'' Spell was first shown at [[BlizzCon 20082009]] as one of the originals when the [[WizardMonk]] was unveiled. It's still assumed to be available as of 6 August 2009.
==Trivia==
''Hide this section unless there really This spell is some trivia about the skill. Add the skill pretty similar to the Diablo II [[:Category:Easter Eggs|Easter EggsPaladin]] category as well "Thorns" Aura in gameplay, even if the article contains Easter Egg informationit only activates when dodged.'' 
==Media==
''Change "Magic Missile" to the skill name below.''
 
You can find pictures in the Diablo 3 screenshot and picture gallery:
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
* [http://www.diii.net/gallery/showgallery.php?cat=all&si=MagicForce+Without+Thought+Missile Magic MissileForce Without Thought-specific gallery contents] 
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Image:Diablo_III_Logo.jpg|Skill use 1
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==Related Articles==
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
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==References==
''Link to the [[Abd al-Hazir]] entry here, and/or other sources used to write the article.''* [[Writings of Abd al-Hazir: Entry no. 00070032|Writings of Abd al-Hazir: Entry no. 00070032: WizardMonk]]* [http://www.diii.net/blog/comments/wizardfull-gameplaymonk-reportskill-tree-discussion-and-status/P2/ Wizard Gameplay ReportFull Monk Skill Tree Stats and Discussion]
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