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→Wizard Skills
The monk use a very special combat system that is better explained above.
*Way of the Hundred Fists
**Use/Objective of Skill: This Skill has visually distinct stages, the stages feel like moderate moves from console brawlers.
***Stage One: Dash to the target, dealing damage.
***Stage Two: Multiple Strikes to enemies around you.
***Stage Three: AoE attack.
*Crippling Wave
**Use/Objective of Skill: The Monk is fragile but fast, the debuffs make the hits of enemies avoidable/weaker.
***Stage One: Slows the Movement speed of targeted enemies.
***Stage Two: Reduces the damage of targeted enemies.
***Stage Three: Refreshes both Debuffs (Stage one and two) on all enemies around you.
*Exploding Palm
**Use/Objective of Skill: Distinctive "signature" Skill, fulfill the fantasy of internal damage.
***Stage One: Damages enemies.
***Stage Two: Damages enemies. (Identical to stage one)
***Stage Three: Applies a Moderate DoT debuff on the enemy, if the enemy dies from the debuff, he explodes and damages monsters around him.
*Seven-Sided Strike
**Use/Objective of Skill: To "become the chain lightning".
***Stage One: Attack numerous amounts of enemies around, like chain lightning (see above).
***Stage Two: Unknown.
***Stage Three: Unknown.
[[Image:Monk - Impeneterable Defense3.jpg|frame|Impenetrable Defense]]
*Impenetrable Defense:
**Use/Objective of Skill: To provide the Monk with some defense against ranged attackers.
***Stage One: Start swirling your staff with skill, deflecting all Projectiles that come close to you.
***Stage Two: Unknown.
***Stage Three: Unknown.
The [[Conjuring_Skill_Tree|Conjuring tree skills]] this that and more info.
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==Development==