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Boilerplate:Skill

349 bytes added, 16:10, 1 July 2009
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This is a To use this [[Help:Boilerplate|Boilerplateboilerplate]]. Only edit this article if you know what you , simply read the instructions, and "hide" whatever sections are doingnot applicable. Use this article as a guideline on how Just use html code to make other [[Skill]] articlescomment those sections out.
Add a brief intro about the skill before the headlines. Try to If you have already read all the skill's name instructions in the first 3 wordsboilerplate, and '''bold you might find it'''easier to use the [http://www.diablowiki. Keep it as short net/Boilerplate:Skill/copy&action=edit copy+paste article] to, well, copy and descriptive as possible. One or two lines of textpaste to your new class.
* Use [http://www.diablowiki.net/Boilerplate:Skill/copy&action=edit this link] to copy/paste in material.
''Start out with writing a 1-2 sentence description. As short as possible!''
''Next, update the Skillbox. The [[Magic Missile]] is used here as an example.''  ==Diablo III SkillBackground==
{{Skillbox
|game= Diablo III
|portrait= Mon-goatman1Wizards.jpg|portrait-width= 155px200px|name= Boilerplate MonsterSuper-Wizard|bosstypeclasstype= nonboss|classif= Animals|family= Goatmanofficial <!-- fanclass / joke / official / official_Diablo_III -->|role= Cannonfodder[[Caster]]|lifeattrib= Unknown[[Willpower]]|mana= None<!-- Class Skills -->|armorskilltree1= UnknownArcane Skill Tree|resistskilltree2= UnknownConjuration Skill Tree|armamentskilltree3= AxeStorm Skill Tree|dps= Unknown<!-- Background -->|dmg_low= Unknown|dmg_high= Unknown|rangeorigin= [[MeleeXiansai]]|speed= Unknown|movement= Medium|modifieraffiliation= None. [[Vizjerei]] (former), [[Zann Esu]] (former)|spellsfriends= NoneKnown|foundfoes= [[Leoric HighlandsVizjerei]], [[Yshari Sanctum]], [[Valthek]]}}Includes:* Monster info.* Talk about the monster in the game.* AI and strategies against them.* Anything else that is interesting about the representation of the character in the game, or differences from previous games.* An image can be nice here. Thumb aligned left.
''Use this space to fill up with a lore background description of the spell.''
===Spells ''If it starts to become pages and Abilities===List all the spells or abilities any given monster has that is beyond "auto-attack"pages, you might want to shorten it and make a new lore article, something like [[Magic Missile (lore)]].''
===Known X Types===
Use on a "family" monster article.
* Can be used in "Goatman" or the like
* Display the different types of enemies, like weapon/equipment carried, or behaviour difference.
* Example: Warrior, Archer, Mage
==Skill Design==
''Explain the basic design of the class. Why is it made, what does it do, what motivates it, and how would you describe it best so people understand the fundamentals of the class? Adding quotes from Blizzard is ok, but better if you write your own.''
===Known Subtypes===Use on a a "family" monster article, or a "sub-family" monster article''Feel free to create subheadings if specific topics need extra attention.* Can be used in "Goatman" or the like* Can be used in "Goatman Shaman" or the like* Use for things like clan/colouring of same type of enemy* Example: Moon Clan, Blood Clan, Death Clan''
===Related Monsters===
List any monster that has a relevance, such as other goatmen, or Grotesque/Lamprey.
==Skill Rank Table==
''Put a table of the skill rank and damage/mana/fury per rank.''
==Background==
Lore section. Writing style should be "in-world" encyclopaedic.
==Diablo I MonsterSynergies==Add ''List and explain other skill's synergies, as well as any items or mechanics that might be particularly popular with this section if you need to discuss Diablo I game monsters of the same name/typeskill.''
''This does not have to mean "synergies" like in Diablo II, but just other skills, items and mechanics that works in synergy with this skill.''
==Diablo II Monster==
Add this section if you need to discuss Diablo II game monsters of the same name/type.
==Development==
''Mention when the skill was revealed, and any other changes that has been made to the skill during development. Any general changes to skills concerning all [[class]]es you can add to the [[skill]]s article.''
==Development==
Notes from development of monster. Might have changed between games, or during Alpha/Beta/Release stages.
* Appearance
* Concepts
* How the unit evolved
==Trivia==
Fun facts''Hide this section unless there really is some trivia about the class. If you add a trivia fact, also add Add the it skill to the [[:Category:Trivia]] category as well if you add info here.'' 
==Media==
''Use this as-is, but replace appropriate text. Just change "Magic Missile" to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.''
 
You can find pictures in the Diablo 3 screenshot and picture gallery:
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
* [http://www.diii.net/gallery/showgallery.php?cat=all&si=NAME NAMEMagic+Missile Magic Missile-specific gallery contents]
<gallery>
Image:Diablo_III_Logo.jpg|Pic Skill use 1Image:Diablo_III_Logo.jpg|Pic Skill use 2Image:Diablo_III_Logo.jpg|Pic Skill use 2Image:Diablo_III_Logo.jpg|Skill use 3
</gallery>
==Related Articles==
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
==Related Links==
List any links that would be useful for further reading on this particular monster. Try to avoid double links with the "Refereces" section below.
==References==
List of references ''Link to the [[Abd al-Hazir]] entry here, and/or other sources used to make write the article. Internal or external links''* [[Writings of Abd al-Hazir: Entry no. 0007|Writings of Abd al-Hazir: Entry no.0007: Wizard]] 
{{Class navbox floor}}
[[Category:Boilerplates]]
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