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[[Image:Flagellant.jpg|left|thumb|75px|See the original entry [[:Image:Flagellant.jpg|here]].]]
The Flagellant is a [[melee]] character with a balance between damage output and survivability, complemented with some "[[holy]]" spells and buffs to help his cause in the world of [[Sanctuary]]. Generally, the Flagellant has two opposing sides that must balance for the Flagellant to work - [[damage]] and [[Life|health]]. His skills and power often leeches from his health pool, but increases and enhance his damage and powers. The more health tapped, the more dangerous he becomes.
But, with less health comes the danger of [[death|dying]]. It is entirely up to the player to choose which path he would like to take; insane amounts of life but little damage and weak attacks, or vice versa. Thus, the Flagellant is as most dangerous just before he dies. A tactical sense is needed to play in this way, knowing when to use the most of the Flagellant's features in every situation can be a tough undertaking. His skills are divided into three tabs: Flesh, Penance and Iron, which cover offensive attacks, buffs and spells and defensive maneuvers.