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Created page with "frame|Survival bonus awarded. A Survival Bonus in Diablo 3 refers to surviving when very near death. Players who drop below 5% of their total h..."
[[File:Survival-bonus-sml.jpg|frame|Survival bonus awarded.]]
A Survival Bonus in Diablo 3 refers to surviving when very near death. Players who drop below 5% of their total hit points without dying will earn this bonus, which is announced via on on-screen pop up. The actual experience bonus is of negligible value, but players appreciate being saluted for their narrow escape.
==The Anti-Death Penalty==
In more general terms, a "survival bonus" is a game feature that could be seen as the other side of the coin to a "[[death penalty]]." Most games attempt to create a working balance by punishing characters for dying, via lost experience, gold, damaged items, etc. Though the issue was much-debated pregame, Diablo 3 largely did away with death penalties, other than in [[Hardcore]] mode.
Rather than death penalties, players often suggested[http://diablo.incgamers.com/forums/showthread.php?738862-Survival-Bonus-and-Achievements] life or survival bonuses; rewards for staying alive. The point was to incentivize smarter play, so that players who loaded up in [[glass cannon]] style to race through the content -- killing very quickly but dying anytime things went wrong -- would not have all the advantages.
The [[Pool of Reflection]], added in [[D3v2]] and [[RoS]], is Diablo 3's first effort at a survival bonus. It grants 25% bonus [[experience]] gain, and the effect is lost when a character dies. Pools have given [[softcore]] players some incentive to stay alive, but they are much less impactful in Hardcore, where most players (above Paragon 80ish) just have a full-time Pool bonus.
Most players want more of a bonus from Pools, and many would like[http://diablo.incgamers.com/blog/comments/diablo-3-survival-bonuses-vs-death-penalties] additional Survival Bonuses and/or Death Penalties as well.
<gallery>
File:Survival-bonus.jpg|A narrow escape.
<gallery>
[[category:death]]
[[category:basics]]
[[category:combat]]
A Survival Bonus in Diablo 3 refers to surviving when very near death. Players who drop below 5% of their total hit points without dying will earn this bonus, which is announced via on on-screen pop up. The actual experience bonus is of negligible value, but players appreciate being saluted for their narrow escape.
==The Anti-Death Penalty==
In more general terms, a "survival bonus" is a game feature that could be seen as the other side of the coin to a "[[death penalty]]." Most games attempt to create a working balance by punishing characters for dying, via lost experience, gold, damaged items, etc. Though the issue was much-debated pregame, Diablo 3 largely did away with death penalties, other than in [[Hardcore]] mode.
Rather than death penalties, players often suggested[http://diablo.incgamers.com/forums/showthread.php?738862-Survival-Bonus-and-Achievements] life or survival bonuses; rewards for staying alive. The point was to incentivize smarter play, so that players who loaded up in [[glass cannon]] style to race through the content -- killing very quickly but dying anytime things went wrong -- would not have all the advantages.
The [[Pool of Reflection]], added in [[D3v2]] and [[RoS]], is Diablo 3's first effort at a survival bonus. It grants 25% bonus [[experience]] gain, and the effect is lost when a character dies. Pools have given [[softcore]] players some incentive to stay alive, but they are much less impactful in Hardcore, where most players (above Paragon 80ish) just have a full-time Pool bonus.
Most players want more of a bonus from Pools, and many would like[http://diablo.incgamers.com/blog/comments/diablo-3-survival-bonuses-vs-death-penalties] additional Survival Bonuses and/or Death Penalties as well.
<gallery>
File:Survival-bonus.jpg|A narrow escape.
<gallery>
[[category:death]]
[[category:basics]]
[[category:combat]]