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Artisan

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The Artisans are special kinds of merchant [[NPCs]], introduced in Diablo III. They provide quest information, as well as numerous essential services such as [[crafting]], item [[repair]]s, [[socketing]] and unsocketing, item [[enchant]]ing, and much more.
There are currently two Artisans, the [[Jeweler]] and the [[Blacksmith]]. A third artisan, the [[Mystic]], has been planned for a later will appear in the first expansion. The artisans travel with the [[Caravan]] and are available to the player in each act Reaper of the game. Artisans were introduced in August 2010, and are succinctly explained in the [[Artisan VideoSouls]], narrated by Jay Wilson.
 The artisans travel with the [[Caravan]] and are available to the player in each act of the game. Artisans were introduced in August 2010, and are succinctly explained in the [[Artisan Video]], narrated by Jay Wilson.  All players have their own Artisans, with their own levels and recipes. You can not access another players Artisan, and if they have special recipes your Artisans have not learned, you can not use them. Each player will see only their own Artisans in a multiplayer game.<ref>[http://diablo.incgamers.com/blog/comments/blue-info-on-artisans-in-multiplayerSharing Artisans] - Community Manager, Blizzard Entertainment, 26/]09/10</ref>
==Overview==
[[File:Artisans-concept1.jpg|frame|right|Concept art of the three Artisans.]]
Artisans are NPC merchants, "vendors 2.0" as the dev team calls them. They buy and sell items, as well as make item [[repair]]s, upgrade [[gems]] and [[runes]], and provide all of the [[crafting]] services. They have other special features as well; they can be [[trained]], which improves their skills, adds to the crafting [[recipes]] they offer, and even improves the appearance of their wagons.
Artisans are NPC merchants who can perform various crafting services for your characters depending on their speciality. They can be [[trained]], which improves their skills, adds to the crafting [[recipes]] they offer, and even improves the appearance of their wagons.  [[Crafting]] is their biggest special skill. This form of item creation requires a recipe, [[materials]], and [[gold]], which the Artisan takes and uses to craft a new item with some pre-set and some [[random properties]]. This is an upgrade over how crafting worked in Diablo II, and it It varies from crafting in most RPGs since the outcome is not entirely predictable; the random properties can roll as a wide variety of [[modifier]]s, potentially yielding a fantastic item, or a piece of junk, from the same recipe. Numerous attempts at most recipes are to be expected before a great item is fashioned. 
When first encountered, the Artisans seem like any other [[NPCs]]. They have problems that must be solved as [[quests]]. Only once the Artisans have been impressed by the hero's skill will they join the [[Caravan]] and travel with you, offering quest and story information, as well as their talents and abilities, for a price. They have strong personalities and will offer information and input on most quests and other issues in the game. As Jay Wilson explained during the Blizzcon 2010 [[Crafting Sanctuary]] panel:
::<blue>We tried to make the artisans real people. Not generic. Strong opinions and ideas. They view you and your actions in real terms and talk about it. </blue>
==The Three Artisans==
[[File:Recipes-all2.jpg|thumb|250px|Blacksmith [[Recipes]].]]There are three Artisans in Diablo III. Each of these NPCs will be are encountered during the course of the gameplay, and once their quest is completed they will join up with the [[Caravan]] and travel with the player for the rest of the game.  
See their individual pages for many more details.
===The Blacksmith===
[[Haedrig Eamon]], the [[Blacksmith]] is the only Artisan yet named. He is the first one encountered, early in Act One, and he gives the player the [[Salvage Cube]], which is used throughout the game to break down items into [[materials]] for crafting.
*Special Abilities: [[Repair]]s, [[Socket]]ing.
*Crafting Specialties: [[Weapons]], [[Armor]].
{| width=100%
! Portrait
! When acquired
! Crafting Specialities
! Special Abilities
! Notes
|-
| align="center"|[[Blacksmith]]<br>[[File:Blacksmith-portrait.png|100px]]<br>[[Haedrig Eamon]]
| Quest: [[A Shattered Crown]]<br>Loc: [[Tristram]], [[Act I]]
| [[Weapons]] and [[Armor]]
| [[Salvage]]s and [[Repair]]s
| Wife is [[Mira]].
|-
| align="center"|[[Mystic]]<br>[[File:Mystic-portrait.png|100px]]<br>[[Myriam Jahzia]]
| Quest: Unknown<br>Loc: [[Westmarch]], [[Act V]]
| [[Enchanting]]
| [[Transmogrification]]
| Member of the [[Vecin]] clan. Trained [[Mira]].
|-
| align="center"|[[Jeweler]]<br>[[File:Jeweler-portrait.png|100px]]<br>[[Covetous Shen]]
| Quest: [[Blood and Sand]]<br>Loc: [[Waterlogged Passage]], [[Act II]]
| Unsocketing gems and [[Gem]] upgrades
| None
| A greedy, avaricious fellow, who accompanies the player out of a desire for riches.
|}
===The Mystic===
Myriam Jahzia, The [[Mystic]] talents involve [[Enchant]]ing Items.
*Special Abilities: [[Enchant]]ing Items.
As of 01-19-2012 The Mystic is no longer in the game, but Jay added that she might return later.==Training==
<blue>The design team is currently looking at systems and cleaning them [[File:Artisan-icon-training.jpg|right|thumb|100px|Train up, removing any superfluous system objectives and those that are beyond fixing. Thus, we're removing the Mystic artisan. As we look at the big picture, the Mystic simply wasn’t adding anything to our customization system. Enhancement was really just the socket and gem system with a different name, and it would prolong the release of the game even further to go back to the drawing board and differentiate it, so we’ll revisit the Mystic and enhancements at a later time. Removing her from the game took some time, but it’s nowhere near the efforts that would be required to flesh out a better customization system. We hope she’ll be able to join your caravan in the future, but for now we’re going to focus on the extensive customization options the game already offers.</blue>]]
===Jeweler===Covetous Shen, The [[Jeweler]] is said Artisans can be trained to be a greedy, avaricious fellowhigher levels, who accompanies the player out of gaining a desire for riches. He deals in [[gems]] new title and crafting jewelryimproved wagon appearance each time.*Special Abilities: Un-socketing Gems, Gem Upgrades*Crafting Specialties: [[Rings]], [[Amulets]] The maximum level is ten, and Gemswith each level the artisans learn new recipes and plans to craft.
==Training==
 
[[File:Artisan-icon-training.jpg|left|thumb|100px]]
[[File:Blacksmith-wagon-progression.jpg|thumb|350px|Three levels of the Blacksmith's wagon.]]
Artisans can be trained to higher levels, gaining a new title and improved wagon appearance each time. The maximum level is five (until the expansion?), and with each level the artisans learn new recipes to craft.
Training is not free; it costs increasing amounts of gold and materials, but players will always want to train up their Artisans, since this enables them to create higher quality items from better recipes.
The developers have said that Artisans can be upgraded to a fifth level of expertise, in Diablo III. The game code lists up to ten levels, but we should only see five in the initial release, with others possibly added in expansions or patches.
 
# Apprentice
# Journeyman
# Adept
# Master
# Grandmaster
# Illustrious
# Magnificent
# Resplendent
# Glorious
# Exalted
The unlocking of crafting [[recipes]] is a process of drops, no matter whether the recipes come from training the artisan or from actual recipe drops.
However, it is not one book or gold cost per level. The player will have to "level" the artisan multiple times before the artisan reaches the next rank of progress.
[[Image:bsmith_upgrade_pane.jpg|thumb|300px|The [[Blacksmith]] upgrade pane.]]
Each [[Tome of Training]] that the player hands in will not only get the artisan closer to reaching their next rank of craftsmanship, but it will also teach them new recipes. This is one of two ways to get recipes in Diablo III; the other being lucky drops. It is important to note that increasing an artisans rank beyond a certain point will likely require a different type or "tier" of the training tomes, which are likely to drop in the higher difficulty levels, scaling along with the player.
Image:Artisan_02.png|The Blacksmith started making a bit of coin.
Image:Artisan_03.png|THE LOOT! THE WONDERFUL, WONDERFUL LOOT!
File:Artisans-concept1.jpg|Concept art of the three Artisans.
</gallery>
[[File:Blacksmith-wagon-progression.jpg|thumb|350px|Three levels of the Blacksmith's wagon.]]
 
 
 
==References==
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<references/>
 
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