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Guardian Spirits

89 bytes added, 00:04, 8 March 2013
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[[File:IconEventGuardianSpirits{{page_intro}}event.jpg|left|frame|Guardian Spirits]]  
'''Where:''' [[Stinging Winds]] [[:Category:Act II|Act II]]
'''Trigger:''' Speak with the dying [[Dying Necromancer]]
'''Mob Details:''' [[Bone Warrior]], [[Deathly Haunt]], [[Ghezrim]] [[Superunique|(superunique)]],
'''Completion Details:''' ''Kill Ghezrim.''
[[File:IconEventGuardianSpirits.jpg|left|frame|Guardian Spirits]]The dying necromancer tells the hero a tale of Ghezrim, a foul demon, who had been locked away inside of two soul prisons on the plateau where the event takes place. The necromancer was about to destroy Ghezrim before [[cultists]] in the desert mortally wounded him. He, then, asks assistance to dispose of Ghezrim.
The prisons lie on either side of a building with no door. Clicking on one will spawn a group of bone warriors, basic melee [[skeletons]], and also two or three deathly haunts who have a slowing attack. Click on both stones and destroy the undead in order to proceed to the final stage of the event.
'''Reward(s):''' [[Gold]] / [[Experience]] / [[Achievement]]
 
 
==Associated Achievements==
 
{{Template:Associated Achievement}}