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[[File:IconEventAMinersGold.jpg|left|frame|A Miner's Gold]][[File:A miners gold event map.jpg|right|thumb|250px|A Miner's Gold Map]]
'''Where:''' [[Howling Plateau]], [[:Category:Act II|Act II]]
Fallen will spawn each time the Crazed Miner speaks (generally about how the lift is stuck) and do not pose much of a challenge. They rise from the ground in large waves, again, with each piece of dialogue the miner has.
The second wave will raise multiple [[Fallen Shaman]] who, in turn, do what fallen shaman do: raise fallen that you have just killed and lob fireballs. The fireballs can be hard to dodge due to the shaman's proximity to the player, but they don't do much damage. A second wave of fallen shaman will spawn as the player is dealing with the first, and while the battle continues, the event will complete itself. The Crazed Miner successfully brings the treasure to the surface, which contains a [[Resplendent Chest]], and the player is rewarded with both loot and the normal [[event]] awards.
'''Farming the Spawn:''' The quickest route to this event is to take [[The Road to Alcarnus]] quest in your Quest Selection Screen. This will spawn you in the [[Sundered Canyon]] and with a 30 second walk north you will find yourself in the [[Howling Plateau]].
'''Reward(s):''' [[Gold]] / [[Experience]] / [[Achievement]]
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{{achievement header}}
<achievement type="single">A Miner's Gold</achievement><achievement type="single">A Miner's Gold (Cooperative)</achievement>
==Strategy==
The [[Fallen Imp]]s aren't that dangerous, but they're numerous, so attacks that hit multiple enemies at once are most effective. Crowd control abilities, such as the Barbarian's [[Ground Stomp]] are also very useful to debuff or distract the enemies.