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Rakanoth

636 bytes added, 01:36, 8 September 2012
Boss Abilities
[[File:Map_libraryoffate.jpg|right|thumb|200px|Rakanoth's boss arena.]]
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Rakanoth, like [[Izual]], is a heavy melee fighter. However, he doesn't move as much as the fallen angel, but he is no less dangerous. Rakanoth will utilize ranged [[AoE]] attacks, summons, and can also teleport. His instant hitting teleport attack is by far his most dangerous ability, and it can instantly one-hit kill most players on Inferno, or even on Hell. Players without top quality gear and high hit points must learn the timing to avoid it with some sort of evasion skill, or suffer.
Below are a list of his abilities:
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<gallery>
File:Rakanoth_ingame.jpg|Rakanoth in-game.
File:Rakanoth_volley.jpg|Volley.
File:Rakanoth_summon.jpg|Summon Minion.
File:Rakanoth_bladestrike.jpg|Blade Strike.
File:Rakanoth_melee.jpg|Cleave.
File:Map_libraryoffate.jpg|Rakanoth's boss arena.
</gallery>
==Statistics==
 
Rakanoth's statistics.
{| border="1"
| 4,281,295|| 283,717|| 113,486|| 0.629|| 63
|}
{{clear ==Post Release Changes== Rakanoth was modified slightly in the v1.0.4 patch.[http://diablo.incgamers.com/blog/comments/official-patch-1-0-4-notes/] <blue>Rakanoth Bug Fixes* Rakanoth is now properly immune to crowd control effects when enraged in Inferno difficulty</blue>  ==Gallery== Images of Rakanoth in game and in concept art. <gallery>File:Rakanoth_ingame.jpg|both}}Rakanoth in-game.File:Rakanoth_volley.jpg|Volley.File:Rakanoth_summon.jpg|Summon Minion.File:Rakanoth_bladestrike.jpg|Blade Strike.File:Rakanoth_melee.jpg|Cleave.File:Map_libraryoffate.jpg|Rakanoth's boss arena.</gallery>
==Media==