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Volatile Explosives

1,338 bytes added, 15:30, 26 May 2012
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Volatile Explosives is a rune effect in [[File:IconBolaShot.png|leftBola Shot]]'''Bola Shot''' (not Bolo Shot) is , a [[Hatred Generating ]]-generating [[Demon Hunter skill]] unlocked at [[clvl|Level]] 4.
With This rune effect doubles the radius of effect, from 7 to 14 yards. This is a huge improvement, adding vastly more functionality than you might expect before experimenting with the rune effect. At 7 yards, the explosion only hits the targeted monster and perhaps two or three others standing virtually on top of it. At 14 yards the explosion can easily hit half a dozen or more enemies, and entire large packs can be wiped out by two or three of these bombs spread throughout a group of enemies. Note that the radius of effect is closer to quadrupled than doubled. The area of a circle is pi r squared. Thus:* Base effect of 7y radius: (3.14 x 7 squared) = 153.86 yards.* Volatile Explosives 14y radius: (3.14 x 14 squared) = 615.44.   ==Skill Rune Effects== Refer to the [[Bola Shot rune effects]] article for a thorough description of the rune effects in this skill, including screenshots, videos, and strategy tips. {{skill description header}}<skill subcat="Bow skill" class="DemonHunter">Bola Shot</skill><skill class="DemonHunter" rune="Volatile Explosives">Bola Shot</skill>  ==Media== Screenshots and videos will be added post-release.  ==Development== Prior to the February 2012 skill and rune system overhaul, this effect was created by the [[Crimson Rune]] placed in it it creates . That runestone produced the following skill.effect at rune level 7:
{{Demon Hunter Skillrune Volatile Explosives}}
 
 
 
[[category:Demon Hunter skills]]
[[category:Demon Hunter rune effects]]
[[category:runes]]
 
 
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{{Skill navbox Diablo III|DH|primary}}