7,208
edits
Changes
Strafe
,new skill rune table
The following is a very quick summary. See the [[Strafe rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{skill description header}}<skill subcat="Bow skill" class="DemonHunter">Strafe</skill><skill class="DemonHunter" rune="Equilibrium">Strafe</skill><skill class="DemonHunter" rune="Drifting Shadow">Strafe</skill><skill class="DemonHunter" rune="Stinging Steel">Strafe</skill><skill class="DemonHunter" rune="Rocket Storm">Strafe</skill><skill class="DemonHunter" rune="Demolition">Strafe</skill>
===Notes===
==Synergies==
The following [[Demon Hunter passives]] provide a benefit to Strafe, runed or not:{{Passive skills skill description header}}{{Demon Hunter Passive <skill class="DemonHunter">Thrill of the Hunt}}</skill>{{Demon Hunter Passive <skill class="DemonHunter">Steady Aim}}</skill>
{{Skill navbox Diablo III|DH|archery}}
[[category:Demon Hunter skills]]
[[category:Active skills]]